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Magnetic Field

School abjuration; Level mystic 3, technomancer 3


Casting Time 1 standard action
Components V, S Range 30 ft.


Area 30-ft.-radius emanation
Duration 1 round/2 levels (D)
Saving Throw Reflex negates (object; see text); Spell Resistance yes (object)


You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you for the duration of the spell.

Unattended metal objects in range—including weapons, armor, and anything made primarily out of metal—are pulled violently toward you, stopping just short of your space and falling harmlessly to the ground. This also applies to kinetic projectiles made of metal. Objects secured to a nonmetallic fixture remain where they are unless a forceful tug would be enough to detach them. Loose objects weighing more than 100 pounds are not affected.

If the magnetic field would cause a dangerous metal object to intersect a square occupied by a creature, that creature must succeed at a Reflex save or take damage as if from an improvised weapon of the object’s size (or smaller or larger, at the GM’s discretion).

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.