Home >Game Mastering >Bestiary >Enemies by Type >Humanoids >

Brenneri Ambassador

Brenneri Ambassador CR 6

XP 2,400
Brenneri envoy
LN Medium humanoid (brenneri)
Init +2; Senses darkvision 60 ft.; Perception +13

DEFENSE

HP 80 RP 4
EAC 18; KAC 19
Fort +5; Ref +7; Will +9

OFFENSE

Speed 30 ft., swim 20 ft.
Melee medium sap +12 (1d6+7 B nonlethal)
Ranged corona laser pistol +14 (2d4+6 F; critical burn 1d4)

STATISTICS

Str +1; Dex +2; Con +2; Int +3; Wis +1; Cha +5
Skills Bluff +13, Culture +18, Diplomacy +18, Intimidate +13, Sense Motive +18
Languages Brenneri, Common, Vesk
Other Abilities envoy improvisations (clever improvisations, inspiring boost [17 SP], long-range improvisation)
Gear elite stationwear, corona laser pistol with 2 batteries (20 charges each), medium sap

ECOLOGY

Environment any
Organization solitary, pair, or assembly (12+)

Brenneris are a mostly peaceful species that hail from a planet covered in vast waterways.

These 5-foot-tall mammalian humanoids resemble otters, though they have slightly longer legs that allow them to walk upright. Brenneris are particularly adept at detecting subtle physical and emotional reactions. This makes them especially skilled at understanding the emotions of others, and they are naturally talented diplomats.

When brenneris developed space travel, they enthusiastically began making expeditions from their home world to nearby planets in hopes of learning from their galactic neighbors. They quickly found that their empathetic nature allowed them favorable interactions, even with typically aggressive species. The brenneris began to intentionally hone this skill into diplomacy, and once they developed hyperspace travel, they were welcomed with open arms. Now, a significant number of brenneris sell their skills as diplomats to other species that require ambassadors or that would prefer for brenneris to act on their behalf.

Brenneri diplomats usually work in pairs, knowing that the experience and judgment of another brenneri is invaluable. Most other species allow brenneri to work as duos, even in cases where only a single representative would normally acts on behalf of a particular group, such as intergalactic senates.

Some brenneris partner up with members of other similarly minded species, such as vlakas.

Brenneris often find themselves apart from others of their kind, as their wide travels take them far from friends and family. Their fine-tuned sensitivity to emotions extends to their own, which can sometimes lead to bouts of spiraling anxiety or melancholy.

To help manage these moods, most brenneris keep a small token to help them calm their emotions and focus their minds on the task at hand. This can range from a simple object, such as a small stone, to more personal items, such as an image of a lover or a childhood relic. A brenneri might even keep multiple items that they favor, choosing a specific object to suit a given situation.

Though most brenneris find themselves acting as ambassadors of some kind or performing related tasks, there are many who break away from this tradition. This usually happens when they meet individuals who express great joy, excitement, or some other positive emotion about a profession, calling, or experience. A brenneri’s emotional insight can then kick into overdrive, causing them to decide to pursue a similar experience themselves. It’s not uncommon for a brenneri to meet a spacefarer who’s just returned from an exhilarating adventure and then quickly want to become an adventurer themself. Brenneris find themselves especially taken with enthusiastic shirrens, and many become early adopters of new technologies and lifestyles.

Though brenneris’ natural empathy for the emotional journeys of others usually serves them well, it can sometimes bring them into conflict with others. They might, for example, compulsively attempt to intervene as councilor or intermediary in cases where the involved parties aren’t interested in outside interference—and others may find brenneris’ well-meaning attempts to help condescending or intrusive.

It’s not uncommon to hear tales about brenneri companions who were “too helpful,” insisting on trying to assist someone in a rough emotional state even after being declined repeatedly. In some circles, this has earned the species a reputation for nosiness, though even then, few would consider a brenneri’s interest malicious.

Racial Traits

Size and Type

Brenneris are Medium humanoids with the brenneri subtype.

Ability Adjustments: +2 Con, +2 Cha, –2 Int

Hit Points: 4

Movement

Brenneris have a swim speed of 20 feet.

Senses

Brenneris have darkvision with a range of 60 feet.

Astute

Brenneris gain a +2 racial bonus to Diplomacy and Sense Motive checks.

Favored Object

A brenneri can designate any object they own of negligible bulk as a favored object. Once per day, when a brenneri spends a Resolve Point and takes a 10 minute rest to regain Stamina Points, they can focus on a favored object during the rest and recover Hit Points equal to half their level (minimum 1).

Hold Breath

Brenneris can hold their breath for 10 minutes, and taking actions does not reduce this duration (see Suffocation and Drowning).

Section 15: Copyright Notice

Starfinder Alien Archive 3 © 2019, Paizo Inc.; Authors: Saif Ansari, Kate Baker, John Compton, Adam Daigle, Katina Davis, Eleanor Ferron, Crystal Frasier, Leo Glass, Sasha Lindley Hall, Amanda Hamon, Thurston Hillman, James Jacobs, Jenny Jarzabski, Virginia Jordan, Jason Keeley, Natalie Kertzner, Luis Loza, Lyz Liddell, Ron Lundeen, Crystal Malarsky, Robert G. McCreary, Hilary Moon Murphy, Adrian Ng, Joe Pasini, Lacy Pellazar, Samantha Phelan, Jessica Redekop, Simone D. Sallé, Michael Sayre, Owen K.C. Stephens, James L. Sutter, Jason Tondro, Diego Valdez, and Linda Zayas-Palmer.