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Poison Rejection

You’ve mastered a method of using your bodily fluids to negate poison and venom.

Prerequisite(s): Racial trait with “poison” or “slime” in the name.

Benefit(s): When you are affected by a poison or venom, if you succeed at your first saving throw against the poison, you are immediately allowed a second at the same DC. If you succeed at both saves, you end the poison with no further effects.

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