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Ultar

The Ultari trace their lineage directly to the Ancients, claiming their race was the first of the new races to manifest from the void. As a result, they believe themselves the purest form of existence, their will to be divine, and their ethics flawless; for they believe it was by their interpretation of reality that gave birth to the consciousness of all other lesser beings and thereby consider all other beings and their interpretations of reality inherently flawed and imperfect. As the truest and purest of the “evil” Ancients’ offspring— and they claim themselves as the dominate species and natural born leaders over the “evil Hegemony.” They hold this claim with their innate and potent psionic abilities, using them in the most invasive and cruel manner to rend minds and twisting allegiances. As to their claim of supremacy, none of the other evil races have yet challenged their position in the evil alien hierarchy.

All ultari advance by taking class levels, though most take advantage of their natural psionic talents and pursue levels in psionic classes.

Ultar are muscular and hairless humanoids with smooth grayish, blue-black skin. Their bone structure is well defined with streamlined, skull- like facial features. Their glassy black eyes are almost weary in their knowingness, but their gaze remains cruel, calculated, and superior. Their noses are nearly non-existent while their round membranous ears lie flat against their skulls, only slightly covered with a fleshy flap. Their bodies are muscular, well proportioned, and distinctly human. They stand between 6.5 to 8 feet tall.

Racial Traits

All ultari possess the following racial traits.

Fear Aura (Su)

As a free action, an ultar can strike fear into all non-ultari within 10 feet. Creatures failing a Will save (DC 10 + ½ the ultar’s CR + its Intelligence modifier) are frightened for 1d4 rounds. A successful save leaves a creature shaken for 1 round. An opponent that succeeds on the saving throw gains immunity to that same ultar’s fear aura for 24 hours.

Naturally Psionic (Su)

Ultar are naturally psionic, gaining a number of spell-like abilities common to all ultari. A typical ultar has the following spell-like abilities, with a caster level equal to its CR.

1/dayinflict pain (DC 15), mind thrust (2nd-level, DC 15)
3/daymind thrust (1st-level, DC 14), reflecting armor
At willdaze (DC 13), psychokinetic hand, telekinetic projectile

Telepathic Drain (Su)

Once per day as a full action, an ultar can telepathically drain psychic energy from a humanoid, outsider, or monstrous humanoid within 30 feet, dealing 1d4 Wisdom damage to the target each round the ultar concentrates. The target can attempt a DC 15 Will save to negate this effect when the ultar first uses it and each round thereafter that the ultar concentrates on this ability. Any Wisdom damage dealt to the target is healed after 24 hours. The ultar can use the drained psychic energy to restore uses of its spell-like abilities, with each 1/day ability requiring 3 points, and each 3/day ability requiring 1 point. These points dissipate after 24 hours if not used.

Section 15: Copyright Notice

Alien Codex (Starfinder) © 2019, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.