The smash-arm template grafts can be used to create a creature bonded to a symbiend; at the GM’s discretion, a PC can also bond with a symbiend, ignoring the array requirements and suggested ability score modifiers. A symbiend counts as an augmentation that is “installed” in the listed systems, though a removed symbiend can be used by another creature (unlike normal augmentations). Symbiends can’t be purchased or sold (at least, not in reputable settlements).
This arthropod burrows its many tiny legs into a host’s flesh to sip on various hormones, especially epinephrine. These extremely aggressive symbiends bond almost exclusively to predators and are popular among pirates and warlords, as the constant trickle of adrenaline they create results in vicious, fearless soldiers. Bloodshot eyes, bulging veins, and a tendency to froth at the mouth.
Required Creature Type: Aberration, animal, dragon, humanoid, magical beast, or monstrous humanoid.
Required Array: Combatant.
Traits: EAC and KAC increases by 1; +4 morale bonus to Athletics and Intimidate checks; unarmed strikes deal lethal damage, don’t count as archaic, and gain a unique weapon specialization that adds 1-1/2 × (CR or character level to damage.
Abilities: Frothing rage 1/day.
Frothing Rage (Ex): As a swift action, the creature gains a number of temporary Hit Points equal to the host’s (CR or character level and gains the ability to make three attacks when making a full attack, though each attack takes a –5 penalty (instead of a –4 penalty). The rage lasts for a number of rounds equal to the host’s (CR or character level, after which the host is fatigued for 10 minutes.
Systems: Brain, arms (all).
Starfinder Alien Archive © 2017, Paizo Inc.; Authors: John Compton, Adam Daigle, Crystal Frasier, Amanda Hamon Kunz, Jason Keeley, Jon Keith, Steve Kenson, Isabelle Lee, Lyz Liddell, Robert G. McCreary, Mark Moreland, Joe Pasini, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, and Josh Vogt.