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Vesk Envoy Level 1

Vesk spacefarer envoy 1

CN Medium humanoid (vesk)

Init +5; Senses low-light vision; Perception +4

DEFENSE

SP 7
HP 12
RP 4; EAC 12; KAC 13
Fort +1; Ref +2; Will +3; +2 vs. fear

OFFENSE

Spd 30 ft.
Melee unarmed strike +1 (1d3+1 B)
Ranged pulsecaster pistol +1 (1d4 E nonlethal) or frag grenade I +1 (1d6 P explode [15 ft., 1d6 P, DC 11]) or shock grenade I +1 (1d8 E explode [15 ft., 1d8 E, DC 11])
Offensive Abilities natural weapons

STATISTICS

Str 12 (+1); Dex 12 (+1); Con 13 (+1); Int 10 (+0); Wis 10 (+0); Cha 16 (+3)
Base Atk +0
Skills Bluff +7, Diplomacy +7, Disguise +3, Intimidate +7, Medicine +4, Perception +4, Physical Science +4, Piloting +1, Sense Motive +4; reduce the DC of Physical Science checks by 5 when recalling knowledge about new worlds or features of space.
Feats Improved Initiative
Languages Common, Halfling, Vesk, Ysoki
Other Abilities armor savant, envoy improvisations (dispiriting taunt), expertise (1d6), skill expertise (intimidate)
Gear mk 1 serum of healing (2), estex suit I, pulsecaster pistol (20 charges), frag grenade I, shock grenade I, battery (20 charges, personal comm unit, 8 credits

Section 15: Copyright Notice

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