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Mummy Guardian

Mummy Guardian CR 5 (Combatant)

XP 1,600
LE Medium undead
Init +0; Senses darkvision 60 ft.; Perception +11
Aura despair (30 ft., paralyzed for 1d4 rounds, Will DC 13)


HP 70
EAC 17; KAC 19
Fort +7; Ref +7; Will +6
DR 5/–; Immunities undead immunities
Weaknesses vulnerability to fire


Speed 20 ft.
Melee slam +14 (1d6+10B plus disease)
Offensive Abilities disease (mummy rot DC 13)


Str +5; Dex +0; Con –; Int -2; Wis +2; Cha +3
Skills Athletics +11, Intimidate +16, Stealth +11
Languages One language from their planet of origin
Other Abilities unliving


Environment any
Organization solitary, warden squad (2-6), or guardian detail (7-12)

Mummies are the undead guardians of tombs and vaults of honored dead (such as kings or nobility of the precursor worlds). They patrol their homes with dedication, remaining alert for signs of tomb robbers or others who would desecrate their assigned lair.

The creation of a mummy is a long and gruesome process, involving separating the internal organs of the prepared body. The body is then wrapped in expensive linens and anointed with sacred oils.

When the tomb is finally sealed, the mummy awakens in an undead state.

Mummies are granted great strength. They also carry a virulent curse that acts as a disease. This affliction – known as mummy rot – causes the flesh of its victims to rot away, leaving gruesome scars and disfiguring the unfortunate soul before finally expiring from the wasting disease. While the creation of mummies has mostly fallen out of fashion, ancient civilizations and precursor worlds still have several ruins and tombs where mummies are encountered by unfortunate explorers and archaeologists. In particular the uramea – pregenitors of the deoxyian species – use this form of undead creation to maintain their biological modifications into undeath.

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.