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Koruvi Endling

Koruvi Endling CR 3

XP 800
N Medium undead (incorporeal)
Init +2; Senses darkvision 60 ft.; Perception +8


HP 40
EAC 14; KAC 16
Fort +5; Ref +5; Will +4
Defensive Abilities incorporeal, rejuvenation; Immunities undead immunities


Speed 40 ft.
Melee antitech hoof +11 (1d6+7 B; DC 12, see desolation endling template graft below) or antitech horn +11 (1d6+7 P; DC 12, see desolation endling template graft below)
Offensive Abilities demolition


Str +4; Dex +2; Con —; Int –4; Wis +1; Cha –2
Skills Acrobatics +8, Athletics +13, Stealth +8
Other Abilities unliving


Antitech Natural Weapons (Su)

See desolation endling template graft below.

Demolition (Su)

See desolation endling template graft below.

Rejuvenation (Su)

See desolation endling template graft below. The only way to permanently destroy a koruvi endling is to establish a large green space in a predetermined location.


Environment any
Organization solitary or retribution (2–8)

Over the passage of eons, myriad creatures have flourished and dwindled naturally as their eras have come and gone. Often, however, a species’ overall lifespan is cut short by an unnatural intrusion, whether from unexpected predation, destruction of natural habitat, or a disease from another planet. In rare cases, spectral creatures known as endlings arise immediately after the last member of a species perishes.

Endlings manifest as much larger spectral members of an extinct species. These ghosts gain abilities that allow them to combat their perceived source of their species’ demise: those who were hunted to extinction develop ferocious combat prowess, while those whose homes were destroyed by colonization gain the power to destroy technology and artificial structures. Xenobiologists differ on the exact nature of endlings. Some theorize that endlings are the collective sorrow of a species made manifest, while others believe they are the ghosts of the very last survivors, driven to carry on their species’ legacy even in death.

Koruvis were diminutive ungulates that lived in dens in a planetwide rain forest on a Near Space world. These small creatures had striped and spotted fur, prehensile snouts, and small horns, which they used to dig up fungi for sustenance.

However, a vesk mining company that was scouting that system detected starmetal veins beneath the planet’s crust.

Invading miners razed vast swaths of forest, and koruvis, among the other native species, soon went extinct as their home was destroyed. In one of the early settlements, residents reported mysterious property damage, such as holes ripped into buildings and electrical equipment badly mangled, and rumors spread of a pack of ghostly monsters skulking around town.

Section 15: Copyright Notice

Starfinder Alien Archive 4 © 2020, Paizo Inc.; Authors: Kate Baker, Tineke Bolleman, James Case, Jessica Catalan, JN Childs, Ed Chuck, John Compton, John Curtin, Adam Daigle, Katina Davis, Crystal Frasier, Leo Glass, Basheer Ghouse, Amanda Hamon, Sasha Laranoa Harving, Thurston Hillman, Joan Hong, Jenny Jarzabski, Jason Keeley, Mike Kimmel, Avi Kool, Chris Lambertz, Luis Loza, Ron Lundeen, Carmen Marin, Hilary Moon Murphy, Adrian Ng, Emily Parks, Joe Pasini, Lu Pellazar, Samantha Phelan, Jessica Redekop, James Rodehaver, Simone Sallé, Chris S. Sims, Kendra Leigh Speedling, Owen K.C. Stephens, and Viditya Voleti.