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Flamewraith

Flamewraith CR 3

This misshapen entity’s body is composed of nearly transparent ghostly flames shot through with strange colors giving off a withering heat.

XP 800
NE Medium undead (fire, incorporeal)
Init +4; Senses darkvision 60 ft.; Perception +8
Aura ghost flames (5 ft., DC 12)

DEFENSE HP 38

EAC 14; KAC 16
Fort +5, Ref +5, Will +3
Defensive Abilities incorporeal; Immunities fire, undead immunities
Weaknesses vulnerable to cold

OFFENSE

Speed fly 30 ft. (Su, perfect)
Melee flame lash +8 (1d6+5 F; critical burn 1d4)
Ranged flame blast +13 (1d4+3 F; critical burn 1d4)
Offensive Abilities inferno

STATISTICS

Str —, Dex +4, Con —, Int +0, Wis +1, Cha +2
Skills Stealth +13
Languages Ignan
Other Abilities unliving

SPECIAL ABILITIES

Flame Blast (Su)

A flamewraith’s flame blast has a range of 60 feet (no increment).

Ghost Flames (Su)

A flamewraith is constantly surrounded by a nimbus of flickering, ghostly flames that deal 1d4 fire damage to adjacent creatures (Reflex DC 12 half). If a flamewraith takes any amount of cold damage, this aura is suppressed for 1 round.

Inferno (Su)

As a full action, a flamewraith can expand and intensify its ghost flames aura. The flames blaze outward, dealing 1d6 fire damage to creatures in a 10-foot-radius burst centered on the flamewraith (Reflex DC 12 half). It can’t activate this ability again for 1d4 rounds, during which its ghost flames aura is suppressed.

Undead Immunities (Ex)

Undead have immunity to the following effects, unless the effect specifies that it works against undead: ability damage, ability drain, bleed, death effects, disease, energy drain, exhaustion, fatigue, mind-affecting effects, negative levels, nonlethal damage, paralysis, poison, sleep, and stunning. An undead is immune to any effect that requires a Fortitude save unless the effect works on objects.

Unliving (Ex)

A construct or undead has no Constitution modifier and is immediately destroyed when it reaches 0 Hit Points. An unliving creature doesn’t recover from damage naturally, but a construct can be repaired with the right tools. Spells like make whole can heal constructs, and negative energy can heal undead. An unliving creature with fast healing benefits from that ability. Unliving creatures don’t breathe, eat, or sleep. They can’t be raised or resurrected.

ECOLOGY

Environment any
Organization solitary or blaze (3–6)

Flamewraiths are the fading remnants of fire elemental creatures whose life force has been drained, either by contact with the undead or at the planar convergence between the Elemental Plane of Fire and the Negative Energy Plane. They are birthed into the cosmos amid the fading flames of dying stars, cast out into the void by collapsing neutron stars or in the explosive aftershocks of nova and supernova explosions. Some flamewraiths linger roaring halos around the stellar surface in the wake of their creation, but others soar through the heavens seeking only to slay and burn out their hate and fury of the living before they themselves dissipate into cosmic nothingness.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.