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Fext

Fext CR 10

This creature’s pallid skin and dead, vacant eyes belie its healthy, powerful physique. It is clad in fearsome armor.

XP 9,600
LE Medium undead
Init +5; Senses darkvision 60 ft.; Perception +24

DEFENSE HP 165

EAC 23; KAC 25
Fort +9, Ref +12, Will +12
Defensive Abilities unkillable; DR 10/glass or obsidian; Immunities undead immunities

OFFENSE

Speed 30 ft.
Melee microserrated longsword +22 (2d10+18 S; critical bleed 2d6)
Ranged combat rifle +19 (3d8+10 P) or frag grenade IV +19 (explode [15 ft., 6d6 P, DC 17])
Spell-Like Abilities (CL 10th, melee +22)

3/daybestow curse (DC 18)

STATISTICS

Str +8, Dex +5, Con —, Int +3, Wis +0, Cha +5
Skills Disguise +20, Engineering +20, Intimidate +20
Feats Cleave, Spring Attack
Languages Common, Infernal
Gear combat rifle with 36 rounds, microserrated longsword, frag grenades IV (4)

SPECIAL ABILITIES

Unkillable (Su)

When reduced to 0 Hit Points by anything other than a glass weapon or an obsidian weapon, a fext is not destroyed, but instead becomes unconscious. Additionally, 1d4 minutes after falling unconscious, a fext gains fast healing 1. To be completely destroyed, a fext must be reduced to 0 Hit Points by a glass or obsidian weapon, or once it is rendered unconscious, its head must be severed with a piece of glass or obsidian. Once destroyed, a fext dissolves into fine ash.

ECOLOGY

Strange rituals, curses, or perhaps terrible fate or prophecy doom a child to becoming a fext, ensuring its twisted immortality. Usually male and usually human, the child is destined from birth to die young, but will shine in undeath as a great military leader. Wicked rites corrupt the child while it’s still in its mother’s womb, infusing it with a power that burns brightly during its development, only to dim upon reaching adulthood into a spiral of blackness followed by an immediate descent into undeath. Once risen, a fext’s pallid skin and dead, vacant eyes belie its healthy, powerful physique. It is clad in fearsome armor.

Any good general forbids mention of fexts among his ranks, but such strictures do little to prevent soldiers from whispering tales of undying officers leading enemy units. These supernatural officers— often the targets of dozens of strikes and attempted assassinations over the course of their careers— never seem to fall to these attempts, and when they do, they return for the next clash unfazed.

Soldiers whisper that these undead officers are only vulnerable to glass arrows, glass bullets, or glass daggers. Tales of fexts, usually dismissed as camp folktales derived from soldiers’ frustration at failed campaigns and lost battles, are most frighteningly true—a truth living officers keep from the normal rank and file, for it takes a truly strong leader to send his soldiers against an unkillable foe.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.