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Shambling Mound

Shambling Mound CR 6 (Combatant)

XP 2,400
N Large plant
Init +x; Senses low-light vision; Perception +13

DEFENSE

HP 90
EAC 18; KAC 20
Fort +10; Ref +8; Will +5
Defensive Abilities electrical fortitude; Immunities electricity, plant immunities; Resistances fire 10

OFFENSE

Speed 20 ft., swim 20 ft.
Melee slam +17 (1d8+11B plus grab)
Space 10 ft.; Reach 10 ft.
Offensive Abilities constrict

STATISTICS

Str +5; Dex +2; Con +3; Int -2; Wis +0; Cha -1
Skills Athletics +18, Stealth +13, Survival +13
Languages Common, Sylvan (cannot speak)
Other Abilities mound

SPECIAL ABILITIES

Constrict (Ex)

As a swift action, a shambling mound can transfer a target grappled by its slam into its coils and crush their body. This deals 1d8+11B damage to the grabbed target, who must also make a DC 14 Fortitude save or lose 1d4 rounds of holding their breath to avoid suffocating.

Electrical Fortitude (Ex)

Whenever the shambling mound is subjected to electrical damage, it takes no damage and regains a number of hit points equal to the lightning damage. Every 5 points of electrical damage that would be dealt to the shambling mound, provides 1 round of haste (as the spell) for the shambling mound.

Mound (Ex)

When it’s not in danger, the shambling mound spends 1 minute settling into a pile that looks like a lump of loose vegetation. While it is in this form, creatures must actively search and succeed at a DC 24 Perception check (DC 29 in forests or swamps) to detect the shambling mound’s true nature.

ECOLOGY

Environment forest or marshes
Organization solitary

Shambling mounds are a type of plant creature that dwell in forests and swamps. They appear to be moving, vaguely man-shaped mounds of rotting vegetation, standing 9 feet tall and weighing about 3,500 pounds (350 bulk). Shambling mounds feed off of the decaying flesh and blood of living creatures they have engulfed and crushed within their own bodies.

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.