Moonflower CR 8
A twisted trunk clustered with bulbous blossoms holds up a gaping mouth ready to swallow a victim whole.
DEFENSE HP 135
EAC 20; KAC 22
Fort +12, Ref +10, Will +7
Defensive Abilities fast healing 5; DR 10/slashing; Immunities electricity, plant immunities; Resistances cold 10
Weaknesses vulnerable to fire
Speed 20 ft.
Melee bite +19 (3d4+14 P)
Space 15 ft.; Reach 15 ft.
Offensive Abilities light pulse, pod prison
Light Pulse (Su)
As a standard action, a moonflower can release a pulse of bright light. All creatures within a 50-foot burst that can see the moonflower must succeed at a DC 18 Fortitude save or be blinded for 1d4 rounds. Moonflowers are immune to this ability.
Pod Prison (Ex)
This works like the swallow whole ability, except the moonflower can only use it once every 1d4 rounds, and the swallowed creature is immediately wrapped in a tight digestive cocoon and expelled into an adjacent square, where it takes damage every round (2d6 bludgeoning and 2d6 acid, AC 15, 25 hp). The cocooned target cannot use Acrobatics to escape the cocoon.
Other creatures can aid the target by attacking the cocoon with piercing or slashing weapons, but the creature within takes half the damage from any attack against the cocoon. Once the cocoon is destroyed, it deflates and decays. Each creature swallowed by a moonflower is encased in its own cocoon.
Pod Spawn (Ex)
Should a moonflower’s pod prison kill and digest a Small or larger creature, the pod transforms into an adult moonflower with full hit points after 1d4 hours. The newly formed moonflower has its own consciousness, but some aspect of its trunk or blossoms resembles the creature that died within. The dead creature’s equipment remains inside the new moonflower and can be retrieved by killing it.
Environment any land
Organization solitary or cluster (2–8)
A fully-grown moonflower easily stands 20 feet tall, its massive trunk frequently 4 feet or more in diameter. Moonflowers have never been known to communicate with other creatures, even with druids and others who regularly converse with plants. The plants do possess some manner of strange telepathy, though, and are in constant communication with their nearby brethren. Those who manage to intrude upon the creatures’ alien thoughts face an assault of horrible visions of terrifying jungles filled with ancient, sentient, and malign plants.
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.