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Mechanical Angels

Mechanical Angels CR 16

XP 76,800
N Large outsider (native)
Init +7; Senses blindsight (legendary power) 120 ft., darkvision 60 ft.; Perception +23


HP 300; EAC 30; KAC 32
Fort +18; Ref +18; Will +16
Immune critical hits, poison; SR 27


Speed 30 ft., fly 40 ft. (Ex, good)
Melee wing +24 (10d6+26 S)
Ranged fiery ray +27 (7d6+16 F; critical burn 2d6)
Space 10 ft.; Reach 10 ft.


Str +10; Dex +5; Con +7; Int +0; Wis +0; Cha +0
Skills Acrobatics +28
Languages Aquan, Auran, Celestial, Elali, Ignan, Infernal, Terran, Ultari; telepathy 100 ft.
Other Abilities guarding wings


GuardingWings (Ex)

While an ally is within 10 feet of the mechanical angel, they are +2 to AC and Reflex saves as the angel deflects attacks with its wings. If that ally would suffer damage from an attack, that ally may spend a legendary power point as a reaction to redirect all that damage to the angel. Critical hits redirected that way deal full normal damage to both the target and the angel, with neither suffering from special critical effects.

Section 15: Copyright Notice

Alien Codex (Starfinder) © 2019, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.