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Living Idol Bone Devil

Living Idol Bone Devil CR 11

This bony creature merges the qualities of a nightmarish insect with a withered corpse and carries itself with an air of decayed nobility.

XP 12,800
LE Large outsider (devil, evil, lawful, native)
Init +6; Senses darkvision 60 ft., see in darkness; Perception +20

DEFENSE HP 180 RP 5

EAC 24; KAC 26
Fort +13, Ref +15, Will +10
Defensive Abilities entrapped rejuvenation; DR 10/good; Immune fire, poison; Resistance acid 10, cold 10; SR 22

OFFENSE

Speed 40 ft., fly 60 ft. (Su, good)
Melee stinger +23 (4d6+17 P plus poison; critical injection DC +2)
Space 10 ft.; Reach 10 ft.
Spell-Like Abilities (CL 11th)

At willholographic image (2nd level, DC 15), invisibility

STATISTICS

Str +6, Dex +6, Con +5, Int +3, Wis +3, Cha +5
Skills Acrobatics +25, Arcana +20, Bluff +15, Diplomacy +15, Intimidate +15, Sense Motive +20
Languages Celestial, Common, Draconic, Infernal; telepathy 100 ft.
Other Abilities living idol powers (greater, 700 followers; blessing of agility, destructive channel, enthrall, locate worshipers, sacrifice worshiper, supernatural presence)

ECOLOGY

Environment any
Organization solitary

When outsiders die, their essence passes back to the plane of their creation, thought to be shepherded by the gods of that plane. But the universe is a vast place, including some corners where not even the gods can see. Outsiders who die there are instead trapped, resurrected against their will and their nature in a foreign land, fanned back to life from the tiny divine spark they carry.

Imprisoned outsiders are no longer treated as extraplanar entities, forever bound to the Material and diminished in power and influence.

Disconnected from their native plane, these outsiders drift over the course of their immortal years, shifting in outlook and ideology in ways they were never capable of before; imprisoned devils might discover their binding maddening and divert from their lawful ideals, angels may be driven to corruption by millennia of suffering and hopelessness, psychopomps can be divorced from the wheel of life and death to become sakhil mockeries of the very concept of death itself.

Imprisoned outsiders are unpredictable, usually dangerous, and never what they appear to be on the surface.

Worse yet, imprisoned outsiders contain an untempered spark of divinity within themselves that responds to the adoration and veneration of worship. In a paradoxical existence, these imprisoned outsiders become a form of idol, capable of granting unusual supernatural abilities to their followers in exchange for a demanding toll they exert on these creatures. Cults of living idols arise in the remote corners of the world where desperate masses cling to these extreme demagogues. Some imprisoned outsiders use the worship of their cults to spread hope and good will, while most fall into decadence or entropy, becoming blights on the societies they infest.

Osyluth Sting

Type poison (injury); Save Reflex DC 18; Track Strength; Frequency 1/round for 6 rounds; Cure 2 consecutive save

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.