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Kyton, Termagant God-Seer

Termagant God-Seer Kyton CR 19

An extravagant torture device barely covers the distended and raw form hanging from it, moving with surprising speed and confidence for all its bulk, as though it knows what the future holds.

XP 204,800
LE Large outsider (evil, extraplanar, kyton, lawful)
Init +25/+5, dual initiative; Senses darkvision 60 ft.; Perception +37


EAC 32; KAC 34
Fort +20, Ref +20, Will +18
Defensive Abilities rupture; DR 10/good and silver; Immune cold, disease, pain, poison; SR 30


Speed 20 ft., fly 40 ft. (Su, perfect)
Melee claw +32 (6d12+27 S; critical bleed 3d12) or tentacle +32 (2d12+27 B plus grab and flux infusion)
Multiattack claw +26 (6d12+27 B; critical bleed 3d12), 3 tentacles +26 (2d12+27 B plus grab and flux infusion)
Space 10 ft.; Reach 10 ft.
Offensive Abilities flux infusion (DC 24),


Str +8, Dex +5, Con +11, Int +3, Wis +8, Cha +5
Skills Acrobatics +32, Medicine +32, Mysticism +32
Languages Common, Infernal; telepathy 100 ft.


Dual Initiative

The termagant god-seer gets a turn both on its initiative count and on its initiative count –20.

Flux Infusion (Su)

Any time a creature is grappled by the termagant god-seer, they are exposed to the termagant’s poison.

Rupture (Su)

When killed, the termagant godseer explodes in a blast of its flux infusion poison.

All living creatures within 15 feet must succeed at a DC 24 Fortitude saving throw or be afflicted.

Unnerving Gaze (Su)

A creature that succumbs to a termagant’s unnerving gaze becomes nauseated for 1d4 rounds as its mind attempts to comprehend the horrors it’s witnessed.

Flux Infusion

Type poison (contact); Save Fortitude DC 24; Track Constitution; Frequency 1/round for 10 rounds

Effect If a creature dies while suffering from the poison, their body unravels in an explosion of gore and poison, exposing every living creature within 15 feet to flux infusion and leaving behind a fully grown feral kyton.

Cure 2 consecutive saves


Environment any (The Shadow plane)
Organization solitary

Termagant god-seers are kytons who’ve extended beyond the surgical self-perfection advocated by their kin, extending their visions of perfection to new generations of kytons. The termagents’ alchemical breakthroughs allow them to birth new kytons and, in the case of the god-seers, even see the vague outlines of the future.

Most god-seers see raw numeric superiority as their sacred goal, birthing endless legions of feral kytons. Even among these hordes, however, more powerful children soon arise in the form of interlocutors and even lesser termagents.

Theoretically, with the correct mixes of alchemical treatments and grisly foods, a god-seer can produce almost any form of kyton.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.