Glorious Interlocutor CR 17
A mass of pulsing veins and twisted organs stretch artfully over a multi-limbed frame of bladed claws.
DEFENSE HP 245
EAC 30; KAC 31
Fort +17, Ref +15, Will +20
Defensive Abilities regeneration 15 (silver or good-aligned weapons and spells); DR 15/silver or good; Immunities cold, pain; SR 28
Speed 40 ft.
Melee torturous claw +28 (6d6+28 S nonlethal plus torturous claw)
Multiattack 4 claws +22 (4d6+28 S)
Space 10 ft.; Reach 10 ft.
Offensive Abilities rend (2 claws, 4d6+28 S), unnerving gaze (30 ft., DC 24)
Interlocutor Spell-Like Abilities (CL 17th)
1/day—mystic cure (4th-level), overload systems (DC 24), rewire flesh (DC 24)
3/day—healing junkbot, inflict pain (DC 22), lesser restoration, mystic cure (2nd-level)
At will—shadow walk (from the Material Plane to the Plane of Shadow, self only), stabilize
Mystic Spells Known (CL 17th; ranged +26)
Unnerving Gaze (Ex)
A creature that succumbs to an interlocutor’s unnerving gaze becomes staggered for 1 round.
If the interlocutor hits a single target with two more claw attacks in 1 round, it deals an additional 4d6+28 slashing damage.
Torturous Claw (Su)
When it takes its time, the glorious interlocutor’s can use one claw to deal nonlethal damage, but untold amounts of pain. Those damaged by this attack are dazed for 1d4 rounds (Fortitude DC 24 negates). Targets immune to critical hits or pain are immune to this effect.
Environment any (The Shadow plane)
Organization solitary or cathedral (1 plus 5–30 other kytons)
Following a different path than the interlocutor prime, certain long-lived interlocutors reach strange insights through millennia of practice on countless life forms. Although more powerful kytons consider these insights to be a pale imitation of their enlightenment, lesser kytons often gather around glorious interlocutors in great numbers to gain a little of their wisdom and appeal to the glorious one’s unusual vanity among kyton-kind.
Glorious interlocutors (or, as they typically style themselves, simply “the glorious ones”) are kyton interlocutors who have mortified and rebuilt their flesh and metal so many times that they have developed an understanding of agony that dwarfs even their ordinary interlocutor kin. They have learned to channel that pain into emotional surges of incalculable intensity. Pain, fear, and rage are a melodic symphony of sensation for them and their victims.
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.