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Hound of Tindalos

Hound Of Tindalos CR 7

XP 3,200
NE Medium outsider (evil, extraplanar)
Init +5; Senses darkvision 120 ft., discern prey; Perception +19

DEFENSE

HP 90
EAC 19; KAC 20
Fort +6; Ref +10; Will +8
Defensive Abilities otherworldly mind; DR 10/magic;
Immunities mind-affecting effects, poison

OFFENSE

Speed 40 ft., fly 40 ft. (flight, average)
Melee bite +16 (1d8+9 P) or claws +16 (1d8+9 S)
Offensive Abilities ripping gaze (30 ft., 4d6 S; Fort DC 17)
Spell-Like Abilities (CL 7th; ranged +16)

1/dayhaste, slow (DC 18)
3/day—dimensional anchor, fog cloud, invisibility, plane shift (self only)
At willinterplanetary teleport (casting time swift action; self only)
Constantflight (3rd level; 40-ft. speed; self only)

STATISTICS

Str +2; Dex +5; Con +2; Int +2; Wis +4; Cha +2
Skills Acrobatics +14, Mysticism +19, Sense Motive +19, Stealth +14
Languages Aklo
Other Abilities angled entry

SPECIAL ABILITIES

Angled Entry (Sp)

A hound of Tindalos can use interplanetary teleport or plane shift only when adjacent to a fixed angle in the physical environment. Temporary angles are insufficient, as are angles that also include curves.

Discern Prey (Su)

Hounds of Tindalos can sense their prey, which is any creature that violates the laws of time and space, including trying to use magic to enter hyperspace. A hound senses such creatures as if it had blindsense with a range of 120 feet, and the hound always knows the direction toward its prey. This directional sense works at any distance and across planar boundaries. If the prey is protected from divination, the hound must attempt a check, rolling 1d20 + the hound’s CR against a DC that equals 11 + the caster level or CR of the creator of the antidivination effect. On a success, the hound ignores the effect. If the check fails, the hound can’t try again and can’t sense the prey while the effect lasts.

Otherworldly Mind (Ex)

Any creature that uses a mind-affecting effect on a hound or communicates with it telepathically must attempt a DC 17 Will saving throw.

A creature that fails takes 4d10 damage and becomes confused for 2d4 rounds. This is a mind-affecting effect.

Ripping Gaze (Su)

The gaze’s damage is magical. A creature that succeeds on its save is immune to that hound’s gaze for 24 hours.

ECOLOGY

Environment any
Organization solitary or pack (2–12)

Little is known about the Dimension of Time beyond the fact of its existence. Some speculate that more was known pre-Gap, but if this is true, that knowledge has been lost. Still extant, however, are the plane’s predators, the hounds of Tindalos.

These otherworldly hunters are outsiders in the truest sense. Scientists speculate the hounds dwell among the angles of time, whereas other life dwells on its curves. As a result, the hounds treat angles as doorways in the fabric of time and space. The hounds use these angles to come and go, first appearing like smoke, then scrabbling into reality.

The hounds enter the world to track down and slaughter those who have dared to test or go beyond the bounds of reality. Would-be time travelers and those who subvert the limits of time and space are their primary prey. Misuse of hyperspace has also roused the hounds’ ire. Derelict vessels found with evidence of hound visitations lend truth to fearful tales of the creatures invading starships before they enter or after they exit hyperspace. Within that plane, abandoned hulks have been boarded with hounds still trapped inside, unable to use their magic to escape hyperspace.

Hounds of Tindalos also pursue yithians, especially when a yithian is in a borrowed body and even more so during any long-term exchange. Speculation is that mind swapping offends the hounds, who see it as a method of transcending time and space. In the past, yithians attempted to mind swap with hounds but quickly learned such attempts were futile and sometimes fatal.

Tales are also told of enormous hounds, known as “things from beyond time,” manifesting in proximity to black holes.

What draws the attention of these massive creatures is a mystery, but one story tells of such a hound entering a vesk capital ship while it traveled home with an artifact. Official reports say the craft was lost to Swarm scouts.

What “Tindalos” represents is another mystery. A few texts refer to it as a location found on “the far side of time” that is guarded by the hounds. Other works claim Tindalos is a creature, such as a Great Old One. Still other scholarly pieces posit the word is from a lost language and means something akin to “apocalypse.”

Section 15: Copyright Notice

Starfinder Alien Archive 3 © 2019, Paizo Inc.; Authors: Saif Ansari, Kate Baker, John Compton, Adam Daigle, Katina Davis, Eleanor Ferron, Crystal Frasier, Leo Glass, Sasha Lindley Hall, Amanda Hamon, Thurston Hillman, James Jacobs, Jenny Jarzabski, Virginia Jordan, Jason Keeley, Natalie Kertzner, Luis Loza, Lyz Liddell, Ron Lundeen, Crystal Malarsky, Robert G. McCreary, Hilary Moon Murphy, Adrian Ng, Joe Pasini, Lacy Pellazar, Samantha Phelan, Jessica Redekop, Simone D. Sallé, Michael Sayre, Owen K.C. Stephens, James L. Sutter, Jason Tondro, Diego Valdez, and Linda Zayas-Palmer.