Greater Ice Elemental CR 9
This icy creature’s features are vaguely humanoid, though massive and chunky.
DEFENSE HP 145
EAC 22; KAC 24
Fort +11, Ref +11, Will +10; DR 10/—; Immunities cold, elemental immunities
Weaknesses vulnerable to fire
Speed 20 ft., burrow (ice and snow only) 20 ft., swim 60 ft., ice glide, ice walking
Melee slam +22 (2d10+15 B & C plus numbing cold)
Offensive Abilities numbing cold (DC 16)
Ice Glide (Ex)
A greater ice elemental can burrow through nonmagical ice and snow like a fish swims through water. This leaves no trace or tunnel. Casting a control gravity spell on the area where a greater ice elemental is burrowing flings the creature back 30 feet, stunning it for 1 round, unless it succeeds at a DC 15 Fortitude save.
Ice Walking (Ex)
Numbing Cold (Su)
Snow Vision (Ex)
A greater ice elemental’s vision is unaffected in snow and is suffers no penalties in snowy conditions.
Environment any land or water (Plane of Water)
Organization solitary, pair, or gang (3–8)
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.