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Demon, Dretch

Dretch CR 2 (Combatant)

XP 600
CE Small outsider (chaotic, demon, evil, extraplanar)
Init +0; Senses darkvision 60 ft.; Perception +7


HP 25
EAC 13; KAC 15
Fort +4; Ref +4; Will +3
DR 5/cold iron or good; Immunities electricity, poison; Resistances acid 10, cold 10, fire 10


Speed 20 ft.
Melee claw +11 (1d6+6S), or bite +11 (1d6+6P)
Offensive Abilities fetid cloud
Spell-Like Abilities (CL 2nd) 10

At willghost sound, psychokinetic hand
1/dayfear (DC 11), summon ally (1 dretch 35%)


Str +4; Dex +0; Con +2; Int -3; Wis +1; Cha +0
Skills Intimidate +7, Sleight of Hand +12, Stealth +7
Languages Abyssal; telepathy 100 ft.


Fetid Cloud (Su)

Once per day, as a standard action, a dretch can produce a 20-foot radius cloud of disgusting green gas centered around it. This cloud affects all nondemons similar to the vertiginous cloud spell (save DC 11, see Starfarer’s Companion).


Environment any (Abyss)
Organization solitary, pair, gang (3-5), crowd (6-12), or mob (13+)

Demons are fiends that originate from a terrifying realm known as the Abyss. It is a place of pure chaos and pure evil, where a constant war is waged to destroy all of creation. Every living creature… every city… every plant… every standing mountain… entire worlds, if possible, are the ideal target of destruction for a demon.

Demons exist solely to destroy everything they see. While their fiendish counterparts – the devils – seek to manipulate mortal minds and souls, demons desire only to annihilate them. They feed off suffering, mayhem, ruin, and conflict.

Unlike devils, who were once either fallen angels from Heaven or mortals that have had their souls corrupted into a fiendish form, demons are beings created from pure chaos. They are spawned by the foul corruption of the Abyss; an infinite realm of cruelty and depravity. Whenever great death and destruction occurs in the mortal realms, demons begin spawning in ever greater numbers in the Abyss; the wake of destruction seems to call these fiends into existence.

The many different demonic realms of the Abyss are uninhabitable by mortal standards. The rivers and seas are made of acid. The air is poisonous to breathe. Even the land and its plant life seek to devour any unfortunate enough to not watch their step. Demons are properly suited to exist in an environment such as this.

A dretch is the least powerful of demonkind, although still a deadly foe to any mortal creature.

While pathetic creatures, they are thoroughly wicked and possess a driving need to cause dismay and ruin.

Dretches gather in large mobs which they use to overwhelm their victims. Singularly, these demons are rather cowardly.

A dretch appears to be an ape-like creature with extended forearms ending in clawed hands. They stand about 4 feet tall and weigh 60 pounds (6 bulk).

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.