Obcisidaemon CR 19
This massive fiend has thick claws like a lion’s, the broad wings of an eagle, and the legs of a massive canine. Its face is that of a three-eyed wolf with the jaws of a saber-toothed tiger. While two of the thing’s eye sockets are merely empty holes that trickle blood, the middle eye glows a sickly yellow. A cloud of globular soul-stuff cloaks the creature’s hulking body, bits dripping loosely from its barbwire-covered arms.
DEFENSE HP 425
EAC 33; KAC 35
Fort +22, Ref +20, Will +16; DR 15/good and silver; Immunities acid, death effects, disease, poison; Resistances cold 30, electricity 30, fire 30; SR 30
Speed 30 ft., fly 60 ft. (Su, average)
Melee bite +31 (15d6+28 P) or unholy devastation apocalypse blade +34 (12d8+28 S plus inherit soul)
Space 20 ft.; Reach 20 ft.
Offensive Abilities cloak of souls, quickened corrosive haze
Spell-Like Abilities (CL 19th)
1/day—disintegrate (DC 24), gravitational singularity (DC 24), snuff life (DC 24), summon allies (1 CR 18 [or lower] daemon, 50%)
3/day—call cosmos (DC 23), greater dispel magic, greater synaptic pulse (DC 23)
At will—corrosive haze (DC 22), teleport
Str +9, Dex +3, Con +11, Int +1, Wis +4, Cha +6
Skills Bluff +32, Intimidate +32, Mysticism +32, Sense Motive +32
Languages Abyssal, Draconic, Infernal; telepathy 100 ft.
Gear unholy devastation apocalypse blade
Cloak of Souls (Su)
An obcisidaemon is attended by the souls it has captured—a mass often resembling a tattered, ethereal cloak or a roiling cloud of dust at its feet. When an obcisidaemon successfully captures a soul with its inherit soul ability, the soul becomes a part of its cloak of souls, taking up one soul slot. An obcisidaemon has a number of soul slots equal to its Charisma modifier (6 for the typical obcisidaemon).
Destroying the daemon frees any souls in its cloak, though this does not return the deceased creatures to life. Any attempt to resurrect a creature whose soul is trapped in a cloak of souls requires a DC 24 caster level check. Failure results in the spell having no effect, while success tears the victim’s soul free from the cloak and returns the creature to life as normal. If the daemon is in an unholy location, such as on Abaddon, the DC of this caster level check increases by 2. Once a soul is consumed, only miracle or wish can restore the creature to life. As a swift action, an obcisidaemon can consume a soul from its cloak to achieve one of the following effects.
- Increase the save DC of the next spell-like ability the obcisidaemon uses that round by 2.
- Gain the benefit of a mystic cure (6th-level) spell.
- Add +1d6 cold, electricity, or fire damage to the obcisidaemon’s next melee attack that round.
Inherit Soul (Su)
Whenever an obcisidaemon kills a creature with a weapon it wields, that creature must immediately succeed at a DC 24 Fortitude save or be consumed by the daemon’s cloak of souls. This is a death effect. If the cloak cannot consume this soul without exceeding its number of soul slots, the daemon can release a soul as a free action in order to make room for the new soul; otherwise, the killed creature automatically succeeds at its save and its soul is not absorbed.
Quickened Corrosive Haze (Sp)
Three times per day, an obcisidaemon can use its corrosive haze spell-like ability as a swift action.
Scorched Earth (Su)
A creature that dies within 60 feet of an obcisidaemon and is not drawn into the daemon’s cloak of souls via its inherit soul ability must immediately succeed at a DC 24 Fortitude save or its body is utterly consumed in unholy fire equivalent to the effect of a disintegrate spell.
Environment any (Abaddon)
Organization solitary, pair, or holocaust (3–6)
The obcisidaemon personifies the darkest elements of war. Obcisidaemons strip away the veneer of honor and battlefield glory, leaving only the brutal and violent pragmatism at its core, and then divest it of any humanity to reveal naught but scorched earth and genocide. Reflecting the disgraceful values of ethnic cleansing, depopulation, and all other forms of the clinical, systematic obliteration of civilian populations, obcisidaemons are among the most powerful members of daemonkind.
These paragons of inhumanity arrive in the heart of great cities and leave only wastelands of rubble and ashes in their wake. Where an obcisidaemon walks, not even the ghosts of the dead remain to lament the destruction, for the daemon wipes out not only innocent individuals, but also their entire histories and bloodlines, ensuring that no future exists for its victims in any sense of the word.
Obcisidaemons stand 25 feet tall, have a wingspan of 30 feet, and weigh over 15,000 pounds.
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.