Star Blight CR 20
This blob of inky blackness holds a tapestry of stars, many of which look like glowing red eyes. Only when it moves does it betray its nature as an autonomous being.
DEFENSE HP 440
EAC 35; KAC 36
Fort +19, Ref +15, Will +20
Defensive Abilities distance distortion, rejuvenation; Immune ability damage, ability drain, acid, cold, ooze immunities
Speed 30 ft., climb 30 ft., fly 90 ft. (Su, perfect)
Melee slam +29 (5d8+32 C & S plus flash freeze; critical exhausted [DC 27])
Multiattack 4 slams +23 (5d8+32 C & S plus flash freeze; critical exhausted [DC 27])
Offensive Abilities exotic radiation burst
Spell-Like Abilities (CL 20th)
Str +12, Dex +2, Con +9, Int +6, Wis +2, Cha +2
Skills Acrobatics +34, Bluff +34, Disguise +34, Intimidate +39, Physical Sciences +39, Stealth +34
Languages Aklo, Common; domain telepathy
Other Abilities cursed domain, favored terrain (vacuum), no breath, sightless, starflight
Cursed Domain (Su)
Blights are living epicenters for domains of evil. Once per year, a blight may infuse an area of its favored terrain, transforming it into a domain of evil with a radius of 5 miles (this effect does not extend beyond the natural border of the terrain). The epicenter of a blight’s domain may be targeted by a remove affliction effect to temporarily lift this affliction. The DC to remove a star blight’s cursed domain is 10 + the blight’s CR If successful, the remove affliction effect suppresses the domain of evil for 1 hour per caster level, during which time the associated blight becomes sickened. The cursed domains of multiple blights can overlap, but the effects do not stack— this simply makes it more difficult to remove the curse effect since there are multiple epicenters.
A blight’s cursed domain has open borders, and creatures can freely enter and leave. While magic and time are not affected in this cursed domain, each blight infuses the domain with a specific hazard, as detailed in the blight’s entry.
Distance Distortion (Su)
Gravity and light distort around a star blight. It benefits from Concealment”>concealment (20% miss chance) against attacks from adjacent opponents and total Concealment”>concealment (50% miss chance) against all other foes. Additionally, the range increment for all physical ranged weapons is halved within 300 feet of the blight. True seeing counters the miss chance from Concealment”>concealment but has no effect on the reduction of range increment.
Within a star blight’s cursed domain, skill checks DCs for navigation and piloting are increased by 10.
Domain Telepathy (Su)
Blights can communicate telepathically with any intelligent creature within their domain.
Favored Terrain (Ex)
A blight favors a specific type of terrain. A blight in its favored terrain leaves no trail and cannot be tracked (although it can choose to leave a trail). Outside of its favored terrain, a blight loses access to its cursed domain, rejuvenation, spell-like abilities, and telepathy; it also gains the staggered condition.
Exotic Radiation Burst (Su)
Three times per day as a standard action (but no more often than once every 1d4 rounds), a star blight can release a burst of strange cosmic radiation that affects its entire cursed domain. Creatures adjacent to the blight take 2d4 points of drain from a random ability score (d8 roll: 1— Strength, 2— Dexterity, 3— Constitution, 4— Intelligence, 5— Wisdom, 6— Charisma, 7—roll a d6 twice and apply the drain to each ability, 8—all ability scores). Creatures within 30 feet take 1d4 points of drain from a random ability score, and all other creatures in the blight’s cursed domain take 1 point of drain from a random ability score. A successful DC 27 Fortitude save reduces the drain to 1 point for creatures adjacent to the blight and negates it for all other creatures. Alternatively, a star blight can damage objects with this radiation, dealing 20d6 points of damage to all objects within 10 feet of it, and 10d6 points of damage to all objects further than 10 feet from it but within 60 feet. This damage bypasses hardness, but the object may attempt a DC 27 Reflex save to halve the damage.
When a star blight is slain within its cursed domain, it releases this burst as a final retribution against its killers. This occurs regardless of the number of times the blight used this ability.
Flash Freeze (Su)
A creature struck by a star blight’s slam attack must attempt a DC 27 Fortitude save. On a failure, the creature loses any resistance to cold for 1 round and is Stunned”>stunned for 1d6 rounds. A creature that succeeds on the save retains its resistance to cold and is staggered for 1 round. Creatures immune to cold are immune to this ability.
If a blight is slain within its cursed terrain, a new blight of the same type spontaneously forms in 1d10 days at the epicenter of the blight’s cursed domain unless the blight’s corpse is targeted with a remove affliction spell (DC = 10 + the blight’s CR).
A star blight can survive in the void of outer space. It flies through space at an incredible speed. Although exact travel times vary, a trip within a single solar system takes 3d20 hours, while a trip beyond takes 3d20 days.
Environment any vacuum
Star blights transformed from mountain blights— already adapted to thin atmospheres and exposure to cosmic radiation—when civilizations took to the stars. The blights followed the curious travelers to their new homes and attached themselves to popular spaceways. Along the way, they consumed ambient energies thrown off by a multitude of stars and even devoured decaying stars. While they require a portion of this energy to sustain themselves, they keep most of it in reserve, so they can breach ships or harm creatures. They find most humanoids easy prey when separated from their vessels and equipment and delight in toying with their exposed victims, against which they enjoy considerable advantages. The blights make space travel more difficult by bending light and gravity in strange ways, fooling sensors and physical observation alike.
Star blights measure 7 feet in diameter and weigh 300 pounds.
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.