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Taur, Ravager

Taur Ravager CR 12

XP 19,200
CE Large monstrous humanoid
Init +12; Senses darkvision 60 ft., scent; Perception +28

DEFENSE

HP 185; EAC 26; KAC 27
Fort +11; Ref +14; Will +15
Defensive Abilities evasion, uncanny agility, ever vigilant

OFFENSE

Speed 50 ft.
Melee ultrathin dagger +23 (4d4 +17 S) or horn +23 (2d8+19 P)
Ranged aurora arc pistol [netherphase] +21 (3d6 + 12 E/ negative energy)
Offensive Abilities trick attack +6d8, debilitating trick, gore, triple attack

STATISTICS

Str +5; Dex +8; Con +2; Int -1; Wis +2; Cha +0
Skills Acrobatics +28, Athletics +23, Culture +28, Engineering +23, Intimidate +23, Stealth +28, Survival +28
Languages Taur
Other Abilities into the unknown, engineering intuition, maze mind
Gear D-suit IV armor, ultrathin dagger, paragon semi- auto pistol

SPECIAL ABILITIES

All taur possess the following abilities unless otherwise stated in their respective entries.

Engineering Intuition (Ex)

Taur possess an uncanny understanding of machines and mechanical devices. They always treat Engineering as a class skill and may use it untrained. Additionally, taur can identify the properties of any mechanical or hybrid device (including aethertech and nethertech) with a successful Perception check against DC 10 + item level.

Gore (Ex)

A taur can charge without taking the normal charge penalties to the attack roll or its AC. If the taur has another ability that allows it to charge without taking these penalties (such as the charge attack ability from the soldier’s blitz attack fighting style), the taur also gains the ability to charge through difficult terrain.

Maze Mind (Ex)

Taurs have a naturally strong sense of direction and an instinctive understanding of complex patterns. As a result, they very rarely get lost. A taur can attempt a special level-based Wisdom check (1d20 + CR or level + Wisdom bonus) instead of using his total bonus in the Piloting skill to navigate or his total bonus in the Survival skill for orienteering.

ECOLOGY

Environment any (space)
Organization solitary, pair, or squad (3–12)

Taur of the ravager caste are feared and respected through their society who are dispatched on important operations throughout the Aethera System. No more than a dozen ravagers are active at any one time; their numbers are kept in check by the dangerous nature of their missions. Most operate with dozens of taur vanguard, who in turn lead squads of unproven. This militarized approach to how ravagers operate is still new, and many ravagers are ill-suited to the rigors of command, being focused almost entirely on self-sufficiency and the skills necessary to stalk and murder foes who dare cross their path. A taur ravager stands 12 feet tall and weighs 900 lbs.

Within their society, ravagers are treated like kings. Scores of unproven petition a ravager in order to be assigned to a wrathbringer’s strike team. Among their own caste, ravagers compete for a warlord’s favor and are print to treachery and in-fighting, which the warlords do nothing to dissuade.

Unlike the famed warlords who lead entire battalions of taur, the ravagers are uniquely inspired taur who take on mandated missions far removed from the greater vision of the species. In older days, the priestly caste of the taur would single out ravagers as crusaders sent on solitary wars in the name of Baphomet. The title of ravager comes from the aftermath of these original righteous pogroms, where these divine warriors of the taur would destroy entire worlds to see their varied goals accomplished. Now, enterprising taur warlords dispatch these chosen servants as proxies in larger operations throughout the Aethera System.

Ravagers exist within a precarious position within taur society, riding on the legacy of their former glory while being questioned at every turn as to their true allegiances. Ravagers all too well remember the time when they were the divine crusaders of Baphomet, meting out death and destruction in accordance with the demon lord’s will.

Section 15: Copyright Notice

Alien Codex (Starfinder) © 2019, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.