Stormghost CR 15
This brightly colored crustacean looks like a large lobster with cruel pincers poised at its fore.
CE Large monstrous humanoid
Init +11; Senses all-around vision, blindsight (scent) 30 ft., darkvision 90 ft., low-light vision, mistsight, see in darkness; Perception +31
Aura static aura (5 ft.)
DEFENSE HP 275
EAC 29; KAC 31
Fort +17, Ref +19, Will +15
Defensive Abilities regeneration 5 (acid); Immunities disease, electricity, poison; Resistances cold 10, fire 10
Speed 50 ft., climb 30 ft.
Melee bite +29 (8d6+24 P) or claw +29 (3d12+24 E and S)
Space 10 ft.; Reach 5 ft. (10 ft. with claws)
Offensive Abilities impaling leap, static blast
Spell-Like Abilities (CL 15th)
All-Around Vision (Ex)
A stormghost can see in all directions at once. It cannot be flanked.
Create Deeper Darkness (Su)
As a standard action, a stormghost can lower the light level in a 60-foot radius around it by two steps. If this reduces the light level below darkness, all creatures without the see in darkness ability are considered blinded.
Impaling Leap (Ex)
As a standard action, a stormghost can leap onto a target at least one size category smaller than itself and impale the victim. The target suffers 8d6+24 piercing damage and is pinned (DC 21 Reflex negates). The stormghost must maintain the pin as normal. Pinned foes take impaling leap damage each round.
A stormghost can see through fog, mist, and murky water as if they were perfectly clear, ignoring the miss chance for these obstructions, up to its normal range of vision.
Static Aura (Su)
A stormghost can surround itself with crackling electricity that leaps from its body.
All creatures within 5 feet of the stormghost take 2d6 electricity damage at the beginning of the stormghost’s turn. A stormghost can suppress or resume this ability as a free action.
Static Blast (Su)
As a standard action, a stormghost can focus its static charge into a bolt, releasing it in a 40-foot line that deals 16d6 electricity damage. A successful DC 21 Reflex save halves this damage. A stormghost can use its static blast once every 1d4 rounds.
Environment cold mountains
Bestial hunters that prowl the mountains, stormghosts are a deadly threat to all creatures that stumble across their path as they conjure malignant weather and attack unseen. Stormghosts typically attack in remote mountainous areas, leaping down on their victims from cliff sides and ambushing them in blind mountain passes.
Constantly in search of food, stormghosts are excellent hunters and trackers. These predators are completely unafraid of engaging with any target, and thus pose a risk to the humanoids of the planet— and even the dragons. As with triaxians, stormghosts’ appearances vary depending on the season. Thankfully, stormghosts are extremely rare, but the creatures live exceedingly long lives.
A stormghost’s regeneration diminishes long-term degradation of its body, allowing it to live for over 2,000 years. A stormghost stands nearly 8 feet tall in its regular posture but can extend its legs to reach up to 14 feet. Formed of muscled flesh and hardened chitin, a stormghost weighs roughly 1,500 pounds.
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.