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Jinsul Warrior

Jinsul Warrior CR 1

XP 400
CE Medium monstrous humanoid
Init +4; Senses darkvision 60 ft.; Perception +10


HP 20
EAC 11; KAC 13
Fort +3; Ref +5; Will +3; +4 vs. fear
Defensive Abilities unflankable


Speed 40 ft.
Melee bite +6 (1d4+3 P) or leg blade +6 (1d6+3 S; critical bleed 1d6)
Ranged tactical arc emitter +9 (1d4+1 E)


Str +2; Dex +4; Con +1; Int +0; Wis +0; Cha –1
Skills Athletics +10, Piloting +5, Survival +5
Languages Jinsul
Other Abilities powerful leap
Gear freebooter armor I, tactical arc emitter with 2 batteries (20 charges each)


Powerful Leap (Ex)

When attempting an Athletics checks to jump, a jinsul is always considered to have taken a running start.


Environment any
Organization solitary, pair, or assault (3+)

Jinsul manufacturers who reverse-engineered the technology, making them available to the wider galaxy. These weapons have the vandal drones special property (see below).

Vandal Drones When a weapon with this special property deals Hull Point damage to a ship, pieces of the projectile’s shrapnel animate into drones that continue to rend the target. Each successive gunnery phase, the struck starship loses the listed amount of Hull Points until the drones are either forcibly removed during the engineering phase with an Engineering check (DC 15 + 2 × the engineer’s starship’s tier) or shaken off by the pilot during the helm phase with a successful barrel roll, flip and burn, or flyby stunt. Multiple applications of this effect don’t stack; only the highest damage applies.

Jinsuls are chitinous, six-legged creatures with a set of robust forelimbs and three rows of hooked pincers. Their bulbous bodies are covered with dozens of eyes, giving jinsuls a 360-degree field of vision. Originally inhabitants of a trinary star system, jinsuls built large and complex temples to honor their protector deity who raised a mystical golden forcefield around the entire system.

When the forcefield later vanished, jinsuls (as well as a number of other species) left en masse, settling in a harsh region of space. Collectively known as the Jinsul Hierocracy, the jinsuls tested their resolve against hostile alien life forms and vicious natural phenomena, becoming bloodthirsty killers. As part of a grueling coming-of-age ritual, jinsuls began performing cybernetic augmentations—implanting razor-sharp sabers into their first set of forelimbs—with no anesthesia or pain management.

A capable, efficient species, jinsuls have developed ships, starbases, and space stations that run on automated systems and cadres of specialized robots, allowing for minimal staffing even in large, complex structures. Such skeleton crews are often led by base commanders, who serve as both religious and tactical leaders. A broader focus on multipurpose technology allows for rapid and efficient deployment of troops. This is best exemplified in the delivery ducts of their starships, which can either quickly deposit troops onto planetary surfaces or deploy them into breached enemy starships in swift boarding actions.

The average jinsul is 7 feet tall and weighs 300 pounds or more.

Section 15: Copyright Notice

Starfinder Alien Archive 3 © 2019, Paizo Inc.; Authors: Saif Ansari, Kate Baker, John Compton, Adam Daigle, Katina Davis, Eleanor Ferron, Crystal Frasier, Leo Glass, Sasha Lindley Hall, Amanda Hamon, Thurston Hillman, James Jacobs, Jenny Jarzabski, Virginia Jordan, Jason Keeley, Natalie Kertzner, Luis Loza, Lyz Liddell, Ron Lundeen, Crystal Malarsky, Robert G. McCreary, Hilary Moon Murphy, Adrian Ng, Joe Pasini, Lacy Pellazar, Samantha Phelan, Jessica Redekop, Simone D. Sallé, Michael Sayre, Owen K.C. Stephens, James L. Sutter, Jason Tondro, Diego Valdez, and Linda Zayas-Palmer.