Home >Game Mastering >Bestiary >Creatures by Type >Humanoids >

Ogre Thug

Ogre Thug CR 3 (Combatant)

XP 800
CE Large humanoid (giant)
Init +0; Senses darkvision 60 ft., low-light vision; Perception +8

DEFENSE

HP 40
EAC 14; KAC 16
Fort +7; Ref +5; Will +2

OFFENSE

Speed 30 ft. (40 ft. base)
Melee warclub +11 (1d10+7B)
Ranged azimuth laser pistol +8 (1d4+3F, critical burn 1d4)
Space 10 ft.; Reach 10 ft.

STATISTICS

Str +4; Dex +0; Con +2; Int -2; Wis +1; Cha -2
Skills Athletics +11, Intimidate +8, Survival +8
Languages Giant
Gear golemforged plating II, azimuth laser pistol with 1 battery (20 charges), warclub

ECOLOGY

Environment hills
Organization solitary, pair, gang (3-4), or family (5-16)

Ogres are giant brutish humanoids that delight in brutality, rape, savagery, and torture. They revel in inflicting misery on others.

The average ogre stands 10 feet tall and weighs 650 pounds (65 bulk). Ogres appear as giant humanoids with strong bodies, large heads, and a voracious appetite. They love to feed on humanoids; especially young children. This savage nature often leads ogres to become the minions of evil beings, such as hags.

As ogres are generally shunned by the more civilized species, ogres find their homes on the outskirts of civilization. They are frequent raiders of scrap yards; scavenging discarded armor and weapons to use against those who have forced them to live in the dregs of society.

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.