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Giant, Moon (3pp)

Moon Giant CR 15

This giant’s gray skin sparkles as if with reflected light and is pocked with what look like impact craters on its rocklike surface.

XP 51,200
LN Huge humanoid (giant)
Init +9; Senses low-light vision, true seeing; Perception +31
Aura lunar (60 ft., DC 21)


EAC 29; KAC 31
Fort +17, Ref +17, Will +15
Defensive Abilities improved rock catching; Resistances cold 30, fire 30


Speed 50 ft.
Melee slam +28 (9d6+26 B; critical knockdown)
Ranged rock +25 (8d6+15 B plus impact crater)
Space 15 ft.; Reach 15 ft.
Offensive Abilities rock throwing (180 ft.)
Spell-Like Abilities (CL 15th)

1/dayarcane eye, commune with nature
3/day—clairvoyance/clairaudience, control gravity (DC 22), divination
At willdancing lights, detect magic, telepathic message
Constanttrue seeing


Str +11, Dex +5, Con +8, Int +3, Wis +4, Cha +3
Feats Deadly Aim (+7 damage), Quick Draw
Skills Life Science +26, Mysticism +26, Sense Motive +31, Stealth +26
Languages Common, Terran


Impact Crater (Ex)

When a moon giant throws a rock, it creates an area of difficult terrain in a 10-foot radius around the spot where the rock landed. If the rock was thrown at a creature, the giant can choose the point of origin for this radius anywhere within the target’s space. If the moon giant misses with a rock attack, roll to determine where the rock lands as if it were a thrown weapon.

Improved Rock Catching (Ex)

A moon giant receives a +4 racial bonus on its Reflex save when attempting to catch a thrown rock.

Lunar Aura (Su)

Creatures within 60 feet of a moon giant are affected by its lunar aura as long as they remain with range (Will DC 21 negates).

The giant can choose one of the following effects.

Waning: Affected creatures are calmed and cannot take violent actions (they can, however, defend themselves). This effect suppresses (but does not dispel) any morale bonuses benefiting affected creatures. It also suppresses any fear effects and removes the confused condition from all creatures. Aggressive action against a calmed creature breaks this effect. When the effect ends, preexisting spells or effects take hold of the creature again, provided that its duration has not expired in the meantime.

Waxing: Affected creatures are enraged, gaining a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 penalty to EAC and KAC.

A creature that succeeds at its save against the aura is immune to that particular moon giant’s lunar aura for 24 hours. A moon giant can activate, suppress, or change the effect of the aura as a free action, and the giant can choose whether to include itself as part of the same free action.


Environment warm hills or mountains
Organization solitary, pair, or cult (2–5 plus 35% noncombatants and 1 mystic)

Moon giants dwell in rocky badlands and other scarred, deserted places. They revere the moon, stars, and comets and seek wisdom in these celestial bodies’ movements. Though they are normally placid scholars, more likely to enter a lively philosophical debate with other creatures than a brawl, moon giants can become violent when disturbed or when under the influence of a bad moon.

Most moon giants stand about 24 feet tall and weigh almost 18,000 pounds.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.