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Giant, Ash

Ash Giant CR 11

Towering above a typical human, this misshapen giant’s pale flesh is covered in purulent sores and bulbous tumors.

XP 12,800
CN Large humanoid (giant)
Init +3; Senses low-light vision; Perception +25

DEFENSE HP 185

EAC 24; KAC 26
Fort +13, Ref +13, Will +11
Defensive Abilities rock catching; Immune disease, poison

OFFENSE

Speed 30 ft.
Melee club +23 (4d6+19 B plus ash leprosy) or slam +23 (3d8+19 B plus ash leprosy)
Ranged rock +20 (3d10+11 B plus ash leprosy)
Space 10 ft.; Reach 10 ft.
Offensive Abilities rock throwing (120 ft.)

STATISTICS

Str +8, Dex +3, Con +5, Int –1, Wis +1, Cha +0
Feats Cleave, Deadly Aim (+5 damage), Great Cleave
Skills Athletics +20, Heal +20, Intimidate +25, Survival +20
Languages Common
Other Abilities vermin empathy

SPECIAL ABILITIES

Vermin Empathy (Ex)

An ash giant can use Survival to improve the attitude of a vermin.

Vermin are normally mindless, but this empathic communication imparts upon them a modicum of implanted intelligence, which also allows the giant to rear vermin creatures from infancy.

Ash Leprosy

Type disease (injury); Save Fortitude DC 18; Track mental and physical; Frequency 1/day

Effect no latent state; the victim takes all penalties from progressing on both the mental and physical disease tracks.

Cure 2 consecutive saves

ECOLOGY

Environment any wastelands
Organization solitary or gang (2–5), band (6–9), raid (9–12 plus 1d4 giant vermin), or tribe (13– 30 plus 35% noncombatants, plus 1 soldier, and 6–8 giant vermin)

Whether because of disruptive magic, unearthed deep elements, or alien technology that fell calamitously from the sky, ash giants are victims of their barren terrains. Yet they somehow survive and even thrive in these desperate lands. Ash giants have an uncanny ability to bond with the enormous and often mutated vermin they share the landscape with, and sometimes use the largest of these creatures as mounts.

Ash giants are brash and violent, and their humor is incredibly dark. Killing someone through a prank is just as funny as tripping a friend while on a hunt. While not inherently evil, lifetimes of being antagonized by other tribes have practically bred violence into their minds.

Ash giants are 10 feet tall and weigh 1,200 pounds.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.