Dirindi Fabulist CR 13
HP 210 RP 5
EAC 27; KAC 28
Fort +12; Ref +14; Will +16
Resistances electricity 5
Speed 30 ft., fly 30 ft. (jetpack, average)
Melee ultrathin dagger +22 (4d4+13 S)
Ranged aurora arc pistol +24 (3d6+13 E; critical arc 2d6)
Spell-Like Abilities (CL 13th; melee +22, ranged +24)
Str +0; Dex +4; Con +2; Int +6; Wis +2; Cha +8
Skills Acrobatics +24, Culture +29, Diplomacy +29, Sense Motive +24
Languages Arkanen, Brethedan, Common, Dirindi, Sazaron
Other Abilities envoy improvisations (improved get ’em, improved hurry, situational awareness, sustained determination)
Gear estex suit IV (jetpack), aurora arc pistol with 2 high-capacity batteries (40 charges each), ultrathin dagger
Organization solitary, pair, or euphoria (3–7)
Dirindis provide creativity, optimism, and ideas, while the scholarly sazarons make sure projects stay on schedule and on budget. The two species get along well, complementing each other’s strengths and respecting each other’s differences.
Dirindis are stout humanoids with three eyes and an affinity for humor and electricity. They greet each other with friendly zaps of electricity and outrageous retellings of recent adventures, and visitors to Arkanen are unlikely to avoid some enthusiastic zapping from the locals.
Dirindi family units are large and complex, with extensive networks of siblings and cousins. Dirindis often adopt friends of other species into this chaos, especially sazarons, gnomes, and humans. Dirindis are born to two biological parents, but most are polyamorous, committing to multiple partners for long-term caring relationships and sharing the raising and education of the young.
Although dirindis can be found in every profession, they are drawn to social professions and are often bureaucrats, educators, merchants, and politicians.
Dirindis love to laugh and believe there is no tale that cannot be made better with embellishment.
Prone to exaggeration and hyperbole, they use allegories and jokes to approach deeper truths about the conditions and relationships of sapient beings.
They’re not out to deceive; to a dirindi, jokes aren’t funny unless everyone gets to share in them.
Dirindis treat con artists and other social predators as outcasts, and Arkanen law punishes such offenders harshly. While dirindis support ideals of honesty and disclosure, they’re often hazy with details and don’t mind filling knowledge gaps with conjecture. The phrase “as accurate as a dirindi fact-checker” conjures their trademark lax research and unreliable newscasts. Despite this—or perhaps because of it—dirindi newscasts are among the most popular. What they lack in strict accuracy, they make up for in raw enthusiasm.
As they are gifted linguists, dirindis can broadcast in virtually every known language.
Hit Points: 4
Size and Type
Dirindi are Medium humanoids with the dirindi subtype.
Dirindis have resistance 5 to electricity.
Dirindis know a number of bonus languages equal to twice their Intelligence bonus, half of which must be chosen from either the common languages or the racial languages their allies speak. They also gain a +2 racial bonus to Diplomacy checks.
Dirindis gain the following spell-like abilities.
The caster level for these effects is equal to the dirindi’s level.
Starfinder Alien Archive 3 © 2019, Paizo Inc.; Authors: Saif Ansari, Kate Baker, John Compton, Adam Daigle, Katina Davis, Eleanor Ferron, Crystal Frasier, Leo Glass, Sasha Lindley Hall, Amanda Hamon, Thurston Hillman, James Jacobs, Jenny Jarzabski, Virginia Jordan, Jason Keeley, Natalie Kertzner, Luis Loza, Lyz Liddell, Ron Lundeen, Crystal Malarsky, Robert G. McCreary, Hilary Moon Murphy, Adrian Ng, Joe Pasini, Lacy Pellazar, Samantha Phelan, Jessica Redekop, Simone D. Sallé, Michael Sayre, Owen K.C. Stephens, James L. Sutter, Jason Tondro, Diego Valdez, and Linda Zayas-Palmer.