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Damai Guardian

Damai Guardian CR 12

XP 19,200
Damai mystic
N Medium humanoid (damai)
Init +1; Senses greater emotionsense, lowlight vision; Perception +27


EAC 25; KAC 26
Fort +11; Ref +11; Will +17
Defensive Abilities scrappy


Speed 30 ft.
Melee ultrathin dueling sword +21 (3d6+16 E & F)
Ranged paragon semi-auto pistol +19 (4d6+12 P)
Mystic Spell-Like Abilities (CL 12th)

12/daydiscern lies (DC 21)
At willmind-link, telepathic bond

Mystic Spells Known (CL 12th)

4th (3/day)hold monster (DC 23), mind probe (DC 23)
3rd (6/day)clairaudience/clairvoyance, haste, mind thrust (DC 22), mystic cure
2nd (at will)augury, zone of truth (DC 21)

Connection empath


Str +4; Dex +1; Con +5; Int +2; Wis +8; Cha +4
Skills Diplomacy +22, Mysticism +27, Sense Motive +27
Languages Ancient Daimalkan, Common, Daimalkan
Other Abilities empathic bond, empathy, greater mind-link, telepathic bond
Gear estex suit IV, paragon semi-auto pistol with 32 small arm rounds, ultrathin dueling sword


Empathic Bond (Su)

Damai Guardians have an empathic connection with each other that lasts for life. If a Guardian spends 1 round concentrating while thinking about another specific Guardian, she can learn that individual’s relative position and general condition, as per the status spell. Additionally, when she uses this ability, the Guardian learns the other individual’s general emotional state and its intensity, such as whether the target is mildly content, moderately worried, intensely distraught, or similar.

Scrappy (Ex)

Generations of living together in underground shelters and under the constant threat of enormous creatures have taught damais to work together against all odds. Once per day, as long as an ally is within 10 feet, a damai can reroll a failed attack roll or saving throw.


Environment any (Daimalko)
Organization solitary, pair, or adjudication (3–7)

The people known throughout the galaxy as damais are survivors of a shattered planet who are at once hardy yet fragile, savvy yet foolish, prescient yet solipsistic. Their planet is ancient even on the scale of the vast universe, and yet for damais, modern history is merely 200 years old.

Life on Daimalko, their dry, rocky planet, transformed when an event wracked the land with earthquakes, evaporated the world’s oceans, and withered its greenery. Worse, the cataclysm awakened the terrible colossi at the heart of the people’s legends. Some of these monstrosities were kyokors, though many were other, equally horrific beasts, and all rose from their slumber beneath the seabed to destroy most of the planet’s inhabitants in short order.

Daimalkan Guardians command great power, found both within them and through their orbs, but they are no less mortal than their kin, who age much as humans do. Thus, each Guardian carefully chooses and trains her successor over about a dozen years, using her wits, her wisdom, and her bonded orb, which she transfers to her charge when the time is right.

The average damai has gray skin, stands 6 feet tall, and weighs around 175 pounds.

Section 15: Copyright Notice

Starfinder Alien Archive 2 © 2018, Paizo Inc.; Authors: Alexander Augunas, Kate Baker, John Compton, Adam Daigle, Brian Duckwitz, Eleanor Ferron, Amanda Hamon Kunz, James Jacobs, Mikko Kallio, Jason Keeley, Lyz Liddell, Ron Lundeen, Robert G. McCreary, Mark Moreland, Matt Morris, Adrian Ng, Joe Pasini, Lacy Pellazar, David N. Ross, Stephen Rowe, Chris Sims, Owen K.C. Stephens, James L. Sutter, and Russ Taylor.