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Bugbear Ghost

Bugbear Ghost CR 11 (Expert)

XP 12,800
Bugbear operative
CE Medium humanoid (goblinoid)
Init +11; Senses blindsense (scent) 60 ft., darkvision 60 ft.; Perception +21


HP 170
RP 5
EAC 24; KAC 25
Fort +10; Ref +15; Will +14; +2 vs. fear
Defensive Abilities evasion, uncanny agility


Speed 50 ft.
Melee nanofiber garrot +19 (2d4+16S)
Ranged decimator disintegrator pistol +21 (1d20A), or series-42 plasma guide sniper rifle +21 (3d8E&F, critical severe wound)
Offensive Abilities trick attack +6d8 (debilitating trick), triple attack


Str +5; Dex +8; Con +3; Int +0; Wis +3; Cha +0
Skills Acrobatics +26, Bluff +20, Computers +20, Intimidate +26, Stealth +26
Languages Common, Goblin
Other Abilities operative specialization (Ghost; cloaking field, phase shift escape), quick movement
Gear freebooter armor III, decimator disintegrator pistol with 2 batteries (20 charges), nanofiber garrote, series-42 plasma guide sniper rifle with 2 supercapacity batteries (80 charges)


Environment any
Organization solitary, pair, gang (3-6), or warband (7-12 plus 1 hobgoblin lieutenant)

Bugbears are a subspecies of goblinoids that – despite their massive size – are graced with stealth and a sadistic glee in stalking and murder. The largest of the goblinoids, these humanoid creatures have large bodies covered in usable muscle and thick fur. Their bodies have an almost ape-like quality, with shorter legs and longer arms than other goblinoid species.

Bugbears function in the paramilitary societies of hobgoblins as the special forces. They are sent in small squads to handle dangerous and “near-impossible” missions that hobgoblin commanders do not want to waste in the deaths of valuable soldiers. The bugbears are seen as expendable assets. Often, one or two hobgoblin officers will be sent with the bugbear squad to ensure the team stays “on mission.” Otherwise, the natural stalking instincts of the bugbears will cause them to stalk and terrorize their targets for longer than is acceptable to missions parameters.

Bugbears Troopers, as we move to annex this world for the glory of our Imperial Sovereign (Long May He Reign!), I want to talk about the locals. Down there is a world of goblins. And I hear you chuckling right now, thinking about easy target practice.

And that’s just what -you’ll- be, if you don’t pay attention. Gobbos come in three types. Those little green [expletive deleted] who can strip a ship in under an hour. The highly-militant hobgoblin soldiers who are going to fill the battlefield in front of you… Then there is the third kind who you won’t see until their breathing in your face with a vibro-blade buried in you backside.

These are the bugbears. Big, ugly gobbos, aren’t they? Well, despite their size, and dense frame, these things are the stealth-assassins you fear in the night! And they are good at their job. The gobbos use them as expendable “suicide squads” to get the dirty work done that no hobgobbo soldiers can do. Each one is a trained killer at range and close-combat.

So watch your backside, and watch for snipers, because it’s what you don’t see that will getcha.

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.