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Bigfoot, Sasquatch

Bigfoot, Sasquatch CR 2 (Combatant)

XP 600
N Medium humanoid
Init +1; Senses darkvision 60 ft., low-light vision; Perception +7

DEFENSE

HP 25
EAC 13; KAC 15
Fort +4; Ref +6; Will +1

OFFENSE

Speed 40 ft.
Melee slam +10 (1d6+6B)
Ranged hurl debris +7 (1d6+2B plus 5-ft.-radius area of difficult terrain around the spot where the debris hit)

STATISTICS

Str +4; Dex +1; Con +2; Int -1; Wis +0; Cha +0
Skills Medicine +7, Stealth +7, Survival +12
Languages Sasquatch
Other Abilities pungent, woodland stride

SPECIAL ABILITIES

Hurl Debris (Ex)

The mighty strength of a sasquatch allows it to turn nearly anything into a ranged weapon.

A sasquatch is assumed to have such debris available (either loose or readily torn from the environment without requiring an extra action) unless the GM rules otherwise. Hurled debris has a range increment equal to the sasquatch’s Strength modifier × 5 feet. Such attacks also create difficult terrain in a 5-foot-radius area around the target.

Pungent (Ex)

A sasquatch’s odor is powerful, and can be detected at twice the normal distance by scent.

Woodland Stride (Ex)

A sasquatch can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment.

Undergrowth that has been magically manipulated to impede movement still affects the sasquatch.

ECOLOGY

Environment temperate or cold forests
Organization solitary, pair, or family (3-7)

The term “Bigfoot” is use the describe a race of legendary ape-men. These hominids can be found in a variety of different climates and possess different names and distinguishing features based on their preferred climate. Each appears to be a fur-covered humanoid with a flat-nosed face, heavy brow, and – as their name suggests – overly-large feet. Bigfoot walk upright, like most humanoids, if slightly slouched.

They are considered to be an evolutionary drawback species related to primitive humans.

The elusive sasquatch dwell in unpopulated forests where they can live in solitude away from other sentient species. These surprisingly silent creatures stand 8 feet tall and weigh 550 pounds.

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.