Home >Game Mastering >Bestiary >Enemies by Type >Constructs >Robots >

Robot, Walking Eye

Walking Eye Robot CR 1

This metallic sphere is held aloft by four spindly, insect-like legs, and sports a single eye of red glass.

XP 400
N Tiny construct (technological)
Init +2; Senses darkvision 120 ft., low-light vision; Perception +10

DEFENSE HP 12

EAC 11; KAC 12
Fort –1, Ref –1, Will +2
Defensive Abilities force field; Immunities construct immunities
Weaknesses vulnerable to critical hits, vulnerable to electricity

OFFENSE

Speed 40 ft., climb 20 ft.
Ranged integrated laser +6 (1d6 F)

STATISTICS

Str +0, Dex +2, Con —, Int +1, Wis +4, Cha +0
Skills Athletics +10, Stealth +10
Languages Common (can’t speak any language)
Other Abilities sure-footed, surveillance

SPECIAL ABILITIES

Force Field (Ex)

A field of shimmering energy surrounds a walking eye, equivalent to the purple force field armor upgrade. Damage dealt to the robot is applied to the force field first. The force field has 5 temporary Hit Points and fast healing 2.

Sure-Footed (Ex)

A walking eye’s limbs were designed to keep it mobile in a variety of terrains. A walking eye’s movement is unhampered when in difficult terrain, though it still cannot run or charge in such terrain.

Surveillance (Ex)

A walking eye can record whatever it can detect with its senses, recording up to 8 hours of images and sounds before filling its data banks. These recordings can be played back on command, the walking eye projecting a three-dimensional image of the data, including recorded audio. The recording can skip forward or back as desired by whoever commands the walking eye.

ECOLOGY

Environment any
Organization solitary or security net (3–12)

Walking eyes are built as mobile spies and scouts.

They are programmed to observe as unobtrusively as possible, fleeing from danger and attacking only in self-defense. They may be placed to record when specific events occur or to follow a creature for surveillance, tracking its movements and activities. As sentient constructs, walking eyes can adapt their tactics to new situations and are not easily thwarted by simple precautions.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.