Drill Bot CR 2
DEFENSE HP 30
EAC 13; KAC 15
Fort +2, Ref +2, Will -1
Immunities construct immunities
Speed 30 ft.
Melee drill gore +11 (1d6+6 P)
Space 10 ft.; Reach 10 ft.
Offensive Abilities trample (1d6+6 P, DC 11)
Str +4, Dex +2, Con —, Int —, Wis +1, Cha -2
Other Abilities mindless, unliving
Organization solitary or pair
Originally designed for excavation on rocky worlds, drill bots can be easily retasked for defense. Their diamondoid drill bits can deal considerable damage to sentients and equipment alike. When sent to fight, they are prone to trampling their foes, head down, drill spinning. Typically, however, these mindless constructs ignore everything but the rock in front of them.
The drill of a defeated drill bot can be salvaged as a personal weapon. Treat the drill as a level 2 advanced melee weapon designed for a Large creature; a Medium or Small creature can wield it at -4 to attack rolls. It deals 1d6 piercing damage and is Bulk 1 and Powered (capacity 20, usage 1). It has no real market value.
Fielo’s Guide to Known Space Robots of Known Space Copyright © 2017, Paul Stefko. Author Paul Stefko