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Robot, Abyssal Engine

Abyssal Engine CR 16

XP 76,800
CE Large construct (extraplanar, technological)
Init +7; Senses darkvision 60 ft., low-light vision; Perception +28


EAC 30; KAC 32
Fort +16, Ref +16, Will +12; DR 6/good or lawful; Resistances acid 11, fire 11; Immunities construct immunities


Speed 40 ft.
Melee claws +31 (6d10+26 S)
Ranged abyssal blast +28 (4d6+8 F plus 3d6+8 A)
Space 10 ft., Reach 10 ft.


Str +10, Dex +7, Con —, Int +1, Wis +5, Cha +2
Skills Athletics +33
Languages Common, Abyssal
Other Abilities unliving


Abyssal Blast (Su)

As an action, the abyssal engine can make a ranged attack against a single target. This attack has a range increment of 100 feet.


Environment any (usually a chaotic evil plane)
Organization solitary, pair, or horde (5-10)

Scholars cannot agree on how these fearsome, misshapen machines are created, but most believe they are birthed from chaotic forge-crèches in the lower planes. Much like their demonic masters, these robots roam the ashen fields of these planes in hordes like wild animals, ravaging anything in their path. When they find their way into the material plane, abyssal engines rage for miles until they are put down—typically with an airstrike or other massive attack.

Section 15: Copyright Notice

Fielo’s Guide to Known Space Robots of Known Space Copyright © 2017, Paul Stefko. Author Paul Stefko