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Golem, Crystal

Crystal Golem CR 11

This bulky humanoid figure is cut from blue crystal that shines with an inner light.

XP 12,800
N Large construct (magical)
Init +3; Senses blindsight (thoughts) 60 ft., darkvision 60 ft., low-light vision; Perception +20

DEFENSE HP 180

EAC 24; KAC 26
Fort +11, Ref +11, Will +8; DR 10/adamantine; Immunities construct immunities, magic

OFFENSE

Speed 20 ft.
Melee slam +24 (4d6+19 B)
Space 10 ft.; Reach 10 ft.
Spell-Like Abilities (CL 11th)

3/daymind thrust (2nd-level, DC 16)
1/daycrush skull (DC 19)

Offensive Abilities ethereal fists

STATISTICS

Str +8, Dex +3, Con —, Int —, Wis +5, Cha –5
Skills Athletics +20, Intimidate +20
Other Abilities mindless, psychic amplification, unliving

SPECIAL ABILITIES

Ethereal Fists (Su)

A crystal golem’s fists reach simultaneously into the Ethereal and Material planes, allowing it to deal normal damage with its slam attack to ethereal creatures. The miss chance due to etherealness doesn’t apply (other miss chances, such as from concealment, still apply).

Immunity to Magic (Ex)

A crystal golem is immune to spells or spell-like abilities that allows spell resistance. Certain spells and effects function differently against the creature, as noted below.

  • An entropic grasp spell deals 50% more damage to the golem and slows it (as the slow spell) for 3 rounds (no saving throw).
  • A magical attack that deals fire damage ends any slow effect on the golem and heals 1 point of damage for every 3 points of damage the attack would otherwise deal.

Psychic Amplification (Su)

Each time a creature within 30 feet of a crystal golem uses a mind-affecting spell or spell-like ability, the caster can choose to double either the range or the duration of the spell or ability. A crystal golem can use its own spell-like abilities as a swift action.

ECOLOGY

Environment any
Organization solitary or expatiation (2–5)

Crystal golems are rough-cut humanoid constructs hewn from spars and blocks of bluish crystal.

Shining with an inner light, crystal golems cannot speak but emit a constant hum of psychic energy.

A typical crystal golem is 10 feet tall and weighs over 1,800 pounds.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.