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Golem, Clockwork

Clockwork Golem CR 12

A vaguely humanoid shape made of metal lurches to life with the grinding whir and frantic ticking of hundreds of gears.

XP 19,200
N Large construct (magical)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +22


EAC 26; KAC 28
Fort +12, Ref +12, Will +9; DR 10/adamantine; Immune construct immunities, magic


Speed 30 ft.
Melee slam +26 (6d4+20 B plus grab)
Offensive Abilities grind, wall of gears


Str +8, Dex +5, Con —, Int —, Wis +4, Cha –5
Skills Athletics +27
Other Abilities death burst, mindless, unliving


Death Burst (Ex)

When a clockwork golem is reduced to 0 or fewer hit points, it explodes in a shower of razor-sharp gears and debris.

All creatures within a 10-foot burst take 12d6 slashing damage—a DC 19 Reflex save results in half damage.

Grind (Ex)

A clockwork golem deals an additional 2d10+12 slashing damage when it succeeds at a grapple combat maneuver as razor-sharp gears and blades emerge from its body to grind and slice its foe.

Immunity to Magic (Ex)

A clockwork golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against a clockwork golem, as noted below.

A grease spell cast on the golem causes it to move quickly for 1d6 rounds, as if under the effects of haste.

An entropic grasp spell deals damage to a clockwork golem normally, and makes the golem staggered for 1d6 rounds (no save).

Wall of Gears (Su)

As a standard action, a clockwork golem can fold into a whirling wall of grinding gears measuring 10 feet by 10 feet or 5 feet by 20 feet. Anyone passing through the wall takes 15d6 points of slashing damage.

If the wall appears in a creature’s space, that creature can attempt a DC 19 Reflex save to leap to one side and avoid the damage entirely. The clockwork golem can take no actions while in this form except to resume its normal form as a move action. A clockwork golem’s EAC, KAC, and immunities remain the same while it is in this form.


Environment any
Organization solitary or gang (2–4)

Forged from thousands of gears, the clockwork golem is a precision creation. In combat, a clockwork golem is ruthlessly efficient, moving with swift conviction to grind and slice its foes to ribbons.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.