Narav Lizard CR 3
This bulky smooth-scaled lizard has a long prehensile tail that gently sways as it moves. A ribbon-like tongue flicks out from its wide maw.
DEFENSE HP 40
EAC 14; KAC 16
Fort +7, Ref +7, Will +2
Speed 50 ft.
Melee bite +8 (1d4+7 P) or tail +11 (1d6+7 B and grab)
Offensive Abilities autonomic tail
Autonomic Tail (Ex)
A narav can detach its tail from its body as a swift action. This deals 2d6 points of damage to the narav, but thereafter the narav’s tail can act on its own for a number of minutes equal to 10 + the narav’s Constitution modifier. A narav that is grappling or pinning a creature can detach its tail at the start of its turn before making a grapple combat maneuver to maintain the grapple. This allows the detached tail to maintain the grapple or pin while freeing the lizard to take other actions.
While detached, a narav’s tail acts on the narav’s initiative count as a separate Medium-sized creature. Blind and effectively mindless, the tail attacks any adjacent creature other than the narav that detached it. The tail has the same statistics as the narav except as follows: EAC 12, KAC 14; HP 13; Melee tail +5 (1d6+7 B and grab); Other Abilities mindless; Speed 0 ft.; Space 5 ft.
Regrow Limb (Ex)
Naravs can regrow a lost limb or tail. This regenerative process takes one month during which time the narav requires roughly 50% more food than normal. As long as a narav’s detached tail remains active, it can reattach to the creature’s body if pressed firmly against the creature’s tail stub for at least 1 minute. In this case, the narav cannot use its tail for 24 hours while its internal structures rebind and recover. A regenerate spell, a technological device (such as a regeneration bed), or an effect that grants the narav the regeneration universal creature ability removes this recovery period.
Environment temperate or warm forests and plains
Organization solitary, pair, or lounge (3–12)
The narav lizard was one of the first creatures domesticated as working beasts or mounts, and also bred for their hide which produces a tough but supple leather.
Narav lizard meat is tough, stringy, and tasteless; most would only consider eating it in exceptional circumstances. A typical adult narav stands between 4 and 5 feet high at the shoulder, is 16 feet long from snout to end of tail, and weighs around 1,000 pounds. Naravs live for about 30 years, they lay clutches of around 10 eggs and bury them, these hatch after 8 months of incubation.
Naravs are frugivorous, enjoying a diet of fruit or berries when available, but can subsist on meat or other plant life if necessary. The consistent environment of the Sunset lands suits the narav lizard’s ectothermic nature, giving it ample opportunity to regulate its temperature and bask in sunlight.
Naravs are natural herd animals, banding together for mutual protection. Naravs are able to rear up on their hind legs while stationary. A lounge of wild naravs usually station at least one lookout, who rises up to monitor the area for danger. When the group is threatened, one or more adult naravs use their tails to restrain the intruder while the lounge either flees or attacks the foe in concert.
Domesticated naravs are loyal and curious beasts, and often approach other creatures simply to investigate them.
Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.