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Lava Striders

Lava Striders (8) CR 4

XP 1,200 each
Huge herd animal
N Huge animal (fire)
Init +0; Senses low-light vision; Perception +10

DEFENSE

HP 50 EACH
EAC 16; KAC 18
Fort +9; Ref +6; Will +4
Immunities fire
Weaknesses vulnerable to cold

OFFENSE

Speed 60 ft.
Melee slam +11 (1d6+9 B & F; critical knockdown)
Space 15 ft.; Reach 15 ft.
Offensive Abilities trample (1d6+9 B & F, DC 13)

TACTICS

During Combat Lava striders flee when they can. If challenged while in a herd or cornered alone, they trample to create an opening to flee.

Morale A lava strider always tries to flee from its attackers, taking the most direct route away.

STATISTICS

Str +5; Dex +0; Con +3; Int –4; Wis +1; Cha –2
Skills Athletics +15
Other Abilities lava stride

SPECIAL ABILITIES

Lava Stride (Ex)

A lava strider ignores difficult terrain composed of rock or lava. Provided the lava strider is in an environment of extreme or worse heat, the creature can run for up to 8 hours per day without becoming fatigued.

Section 15: Copyright Notice

Starfinder Adventure Path #27: Deceivers’ Moon © 2020, Paizo Inc.; Authors: Jason Tondro, with Robert Goode, Kim Frandsen, Jessica Ross, and Diego Valdez.