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Klaven Warbeast (Wolf)

Klaven Warbeast (Wolf) CR 2

XP 600
LE Medium animal
Init +2; Senses darkvision 60 ft., low-light vision, scent; Perception +12


HP 25; EAC 13; KAC 15
Fort +6; Ref +6; Will +1; +2 vs. disease, ingested poison, nauseated, and sickened
Immunities fear
Weaknesses malign influence


Speed 50 ft.
Melee bite +10 (1d6+6 P plus jagladine neurotoxin and trip) or claw +10 (1d6+6 S)
Offensive Abilities poison


Str +4; Dex +1; Con +2; Int –4; Wis +0; Cha –1
Skills Intimidate +7, Stealth +7 (+11 in forests or jungles)
Languages Common, Ultari (can’t speak any language)
Special Abilities converted host, energy modulation (1/day), nanite exchange


Trip (Ex)

When a klaven warbeast hits with its bite attack, it deals damage normally, but if its attack hits the target’s KAC + 4, it also knocks the target prone.

Jagladine Neurotoxin

Type poison (injury); Save Fortitude DC 11

Track Constitution (special); Frequency 1/round for 6 rounds

Effect progression track is Healthy — Weakened — Weakened — Unconscious; no end state.

Cure 1 save


Klaven marines are created by transmogrifying aquatic races such as locathah or merfolk. You can create similar land-based klaven troops by simply adjusting the speed of the troop and removing the Swim skill.

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Alien Codex (Starfinder) © 2019, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.