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Bat Swarm

Bat Swarm CR 2 (Combatant)

XP 600
N Tiny animal (swarm)
Init +4; Senses blindsense (sound) 40 ft., low-light vision; Perception +12

DEFENSE

HP 25
EAC 13; KAC 14
Fort +6; Ref +6; Will +1
Defensive Abilities swarm defenses; Immunities swarm immunities

OFFENSE

Speed 5 ft., fly 40 ft. (Ex, good)
Melee swarm (1d6+2 plus bleed 1)
Space 10 ft.; Reach 0 ft.
Offensive Abilities distraction (DC 11)

STATISTICS

Str -3; Dex +4; Con +1; Int -4; Wis +2; Cha -2
Skills Acrobatics +12, Athletics +7, Stealth +7

ECOLOGY

Environment any temperate or tropical
Organization solitary, pair, flight (3-6 swarms), or colony (10-20 swarms)

Bats are tiny flying mammals. There are many different types of bats with varying appearances and dietary habits. Most bats are insectivores, while others feed on the nectar of night-blooming flowers. The bat many think of when they imaging these creature is the vampire bat who feeds upon the blood of living creatures.

Bats are nocturnal by nature. They do not light bright light and tend to rely on their extraordinary sense of hearing to perceive the world. Bats have a type of sonar, using echolocation to interact with their environment and hunt food. When at rest, bats make their homes on the roofs of caves. Bat caves are easily recognized as their floors are covered in piles of guano.

While most bats prefer to fly away from creatures larger than themselves, these animals are known to occasionally be infected with rabies. As such, anyone bitten by a bat is often treated for this infection out of habit.

Some colonies of bats works together to swarm their enemies, causing confusion and panic.

Section 15: Copyright Notice

Starfarer Adversaries: Legacy Bestiary © 2020, Rogue Genius Games LLC; Author: Jacob E. Blackmon; Additional work by: Owen K.C. Stephens. Produced by Owen K.C. Stephens.