Home >Game Mastering >Bestiary >Creatures by Type >Aberrations >Tardigrade >

Tardigrade, Desert

Desert Tardigrade CR 6

Shifting sands spray outward as a multi-limbed monster lunges for the nearest prey.

XP 2,400
N Large aberration
Init +3; Senses blindsense (vibration) 60 ft., darkvision 60 ft.; Perception +13


HP 90 RP 4
EAC 18, KAC 20
Fort +8, Ref +8, Will +7
Resistances fire 5


Speed 40 ft., burrow 20 ft.
Melee claw +16 (1d8+11 B and S)
Multiattack 2 claws +10 (1d4+11 B and S), slam +10 (1d4+11 B)
Space 10 ft.; Reach 5 ft.


Str +5, Dex +3, Con +2, Int -2, Wis +0, Cha -4
Feats Diehard
Skills Athletics +18, Intimidate +13, Perception +13
Other Abilities skinbreather


Environment warm desert
Organization solitary or pack (2-6)

Desert tardigrades have a pale carapace and lurk beneath the sands, waiting for prey to fall into their ambush.

Section 15: Copyright Notice

Starjammer Core Rulebook – Starfinder Edition © 2017 Open Gaming LLC; Authors: Peter K. Ullmann, Kirby Flake, John Starjammer – Starfinder Compatible Edition © 2017 d20pfsrd.com Publishing; Authors: Peter K. Ullmann, Kirby Flake, John Reyst, Troy Daniels, Michael McNeill, Manuel A. Oaxaca, Allen Snyder, Michael Ritter; Conversion to Starfinder by Tyler Beck, Kim Frandsen, Michael Ritter, Peter K. Ullmann.