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Tardigrade, Desert

Desert Tardigrade CR 6

Shifting sands spray outward as a multi-limbed monster lunges for the nearest prey.

XP 2,400
N Large aberration
Init +3; Senses blindsense (vibration) 60 ft., darkvision 60 ft.; Perception +13

DEFENSE

HP 90 RP 4
EAC 18, KAC 20
Fort +8, Ref +8, Will +7
Resistances fire 5

OFFENSE

Speed 40 ft., burrow 20 ft.
Melee claw +16 (1d8+11 B and S)
Multiattack 2 claws +10 (1d4+11 B and S), slam +10 (1d4+11 B)
Space 10 ft.; Reach 5 ft.

STATISTICS

Str +5, Dex +3, Con +2, Int -2, Wis +0, Cha -4
Feats Diehard
Skills Athletics +18, Intimidate +13, Perception +13
Other Abilities skinbreather

ECOLOGY

Environment warm desert
Organization solitary or pack (2-6)

Desert tardigrades have a pale carapace and lurk beneath the sands, waiting for prey to fall into their ambush.

Section 15: Copyright Notice

Starjammer Core Rulebook – Starfinder Edition © 2017 Open Gaming LLC; Authors: Peter K. Ullmann, Kirby Flake, John Starjammer – Starfinder Compatible Edition © 2017 d20pfsrd.com Publishing; Authors: Peter K. Ullmann, Kirby Flake, John Reyst, Troy Daniels, Michael McNeill, Manuel A. Oaxaca, Allen Snyder, Michael Ritter; Conversion to Starfinder by Tyler Beck, Kim Frandsen, Michael Ritter, Peter K. Ullmann.