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Moon-Beast

Moon-Beast CR 11

This creature has a pale, froglike appearance with clawed hands, no eyes, a wide mouth, and a snout ending in pink tentacles.

XP 12,800
CE Large aberration
Init +0; Senses blindsight (thought) 90 ft.; Perception +20

DEFENSE HP 155

EAC 23; KAC 24
Fort +10, Ref +10, Will +16
Defensive Abilities amorphous; DR 10/piercing or slashing; Immunities cold, gaze attacks, illusions, poison; Resistances electricity 30; SR 22

OFFENSE

Speed 50 ft., climb 20 ft., air walk
Melee claws +18 (3d4+10 S) or tentacles +16 (3d4+8 B)
Space 10 ft; Reach 10 ft
Ranged aphelion laser pistol +16 (3d4 F; critical burn 2d4)
Offensive Abilities rend (tentacles + plus Wisdom drain)
Spell-Like Abilities (CL ???)

At willdetect thoughts, charm monster (DC 21)
6/dayconfusion, fear (4th level), holographic image, mind probe (DC 22)
3/daydominate person, plane shift (self only) (DC 22)

STATISTICS

Str +5, Dex +0, Con +3, Int +3, Wis +0, Cha +5
Skills Diplomacy +20, Intimidate +20, Mysticism +25, Sense Motive +20
Languages Aklo (cannot speak), telepathy 300 ft
Other Abilities compression, no breath

SPECIAL ABILITIES

Air Walk (Su)

A moon-beast can tread on air as if walking on solid ground. Moving upward is similar to walking up a hill. The maximum upward or downward angle possible is 45 degrees, at a rate equal to half the air walker’s normal speed. A strong wind (21+ miles per hour) can push the moon-beast along or hold it back. At the end of its turn each round, the wind blows the air walker 5 feet for each 5 miles per hour of wind speed.

Wisdom Drain (Su)

A creature that takes rend damage from a moon-beast must succeed at a DC 20 Will save or take 1d4 points of Wisdom drain. A moon-beast heals 5 points of damage for each point of Wisdom it drains in this manner.

If it drains a victim to 0 Wisdom, the moon-beast gains the effects of a heal spell. The save DC is Constitution-based.

ECOLOGY

Environment any
Organization solitary, pair, or cabal (3-5)

Moon-beasts have no voice or eyes, yet they “see” more than most and can project their thoughts into the very minds of those they wish to communicate with. These monstrosities hail not from any physical moon, but rather from the shared satellite of all slumbering minds in the Dimension of Dream beyond the wall of sleep. Here, the moon-beasts raise stone cities on the oily shores of night-black seas found upon the dark side of the dreaming moon, from which they launch long, dark galleys crewed by not-quite-human slaves that sail through the void of space down to the seas of the Dimension of Dream to seek new slaves and stranger, more sinister wares.

Moon-beasts are slavers, first and foremost. They use their magic to curb rebellion or to quickly gain minions, but much prefer using physical and mental regimens of torment and reconditioning to break the spirit of their captives. They often work with the denizens of Leng, a metaphysically nearby dimension of nightmare and madness, although as often as not these planar neighbors serve the moon-beasts merely as slaves.

Worshipers of ageless entities from beyond the stars, moon-beasts are often compelled to travel to the Material Plane for strange and frightening causes, not the least of which is gathering suitable sacrifices for their mysterious and demanding lords.

A moon-beast is 9 feet long and weighs 800 pounds.

Section 15: Copyright Notice

Alien Bestiary (Starfinder) © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.