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Train Plants

After years of practice, cautious experiments, or sheer stubbornness, you have gained the ability to teach unintelligent plant creatures to follow simple commands.

Prerequisite(s): Life Science 5 ranks, Survival 5 ranks.

Benefit(s): A character with this feat treats creatures of the plant type with Intelligence modifiers of -3 or lower as animals for the purposes of the Survival skill. Plant creatures with an intelligence modifier of – are treated as animals with an Intelligence of 1 for these purposes. Ordinary plants lack Wisdom and Charisma scores—they aren’t creatures and can’t be trained.

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