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Ace Custom Fighter

Tiny Fighter

This model is only used by high class criminals, private military or security forces.

This ship was constructed with 75 Build Points.

Speed 12; Maneuverability good (+1 Piloting, turn 1)
AC 17; TL 17
HP 35; DT —; CT 7
Shields light 60 (forward 18, port 12, starboard 12, aft 18)
Attack (Forward) coilgun (4d4)
Attack (Forward) light torpedo launcher (2d8)
Attack (Aft) light laser cannon (2d4)
Power Core Pulse Black (120 PCU); Drift Engine signal basic; Systems MK2 mononode computer, basic mid-range sensors, mk 5 armor, mk 6 defenses; Expansion Bays none Modifiers +2 any one check per round; +0 Piloting; +2 Computers

Crew

  • Pilot gunnery +7, Piloting +12 (2 ranks)

Knowledge Checks

A player might learn more about this ship by attempting a Computers check. A successful Computers check vs. the DCs listed below will reveal the indicated information.

Pirate Fighter Advanced Tier 2
Tiny Fighter Computer Check DC’S
DC 18 Speed 12, Good Maneuverability, Crew One.
DC 23 AC 17, TL 17, 35 Hull Points, 60 Shields, Power Core 120
DC 28 Forward facing coilgun Forward facing light torpedo launcher Aft facing light laser cannon DC 33 No Expansion Bays, No Escape Pods, No Cargo Bays.
Section 15: Copyright Notice

Galaxy Pirates – Pirate Fighter © 2017, Evil Robot Games; Authors: Paul Fields, Jim Milligan.