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Strix

With their ebon feathers, murky eyes, and massive wings spreading behind them like angels’ pinions, strix are imposing people to anyone not familiar with their kind.

Strix’s biological functions have long since adapted to living in dark places. As a result, their eyes are typically milky and lack pupils; furthermore, given their powerful necks and ability to fly, their ocular muscles rarely need to accommodate moving in their sockets. This results in strix constantly craning their heads in a birdlike manner that, along with the rest of strix’s appearance, can make them seem eerie to other species.

Though they share little about their home culture even with trusted friends, strix are deeply distrustful of magic but are natural technophiles. They take to technology as easily as they can fly through the air, leading some to believe that strange and incredible technology must play a major part of the life in Qidel. They often heavily augment their bodies with cybernetics—some of their own creation—and can be invaluable as technomancers and mechanics aboard exploration vessels.

Ability Adjustments: +2 Dex +2 Int –2 Cha

Hit Points: 6

Racial Traits

Size and Type

Strix are Medium humanoids with the strix subtype.

Darkvision

Strix can see up to 60 feet in the dark

Nightborn

Strix gain a +2 racial bonus to Perception and Stealth in dim light or darkness.

Strix Mobility

Strix have a land speed of 20 feet and an extraordinary fly speed of 30 feet with average maneuverability.

Natural Empathy

Strix receive a +2 racial bonus to saving throws vs illusion spells and effects.

Tinkerer

Strix have a natural eye for technology and can craft such items at incredible speed. It takes a strix a base time of 2 hours to craft a technological item.