Similar to the terrain they prefer, white dragons appear cold and emotionless until angered.
Required Creature Type: Dragon.
Suggested Alignment: Chaotic evil.
Traits: Cold subtype; blindsense 60 feet, darkvision 120 feet, and sense through (vision [snow only]); immunity to cold, paralysis, and sleep; vulnerability to fire; DR 5/magic (CR 9+; increase to DR 10/magic at (CR 12, DR 15/magic at (CR 14, DR 20/magic at (CR 16); SR 11 + (CR (CR 12+); burrow speed of 30 feet and swim speed of 60 feet.
Abilities: Breath weapon (cone 15 feet + 10 feet per 2 CR, 1d6 C + 1d6 per CR), frightful presence (CR 10+, 60 feet + 10 feet per CR), icewalking (see below), spell-like abilities (CR 10+).
Icewalking (Ex): A white dragon can move across icy surfaces without penalty and doesn’t need to attempt Acrobatics checks to run or charge on ice. In addition, a white dragon can climb icy surfaces as if under the effect of spider climb.
Starfinder Alien Archive © 2017, Paizo Inc.; Authors: John Compton, Adam Daigle, Crystal Frasier, Amanda Hamon Kunz, Jason Keeley, Jon Keith, Steve Kenson, Isabelle Lee, Lyz Liddell, Robert G. McCreary, Mark Moreland, Joe Pasini, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, and Josh Vogt.