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Planar Scion, Oread

Oread CR 1

XP 400
Oread soldier
LN Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +5

DEFENSE

HP 20
EAC 13; KAC 15
Fort +3; Ref +1; Will +3
Resistances acid 5

OFFENSE

Speed 25 ft.
Melee assault hammer +8 (1d6+5 B)
Ranged utility scattergun +5 (1d4 P) or stickybomb grenade I +5 (explode [10 ft., entangle 2d4 rounds, DC 10])
Offensive Abilities earth affinity, fighting styles (guard)
Oread Spell-Like Abilities (CL 1st; ranged +5)
At willenergy ray (acid only)

STATISTICS

Str +4; Dex +1; Con +1; Int +0; Wis +2; Cha -1
Skills Athletics +10, Intimidate +5, Survival +5
Languages Common, Terran
Other Abilities armor training
Gear lashunta ringwear I, assault hammer, utility scattergun with 8 shells, stickybomb grenades I (2)

SPECIAL ABILITIES

Earth Affinity (Su) Whenever an oread deals acid damage (including with spells such as energy ray), the oread can change it to bludgeoning damage instead. This doesn’t change anything else about the effect dealing the damage.

ECOLOGY

Environment any
Organization solitary, pair, or team (3–5)

Oreads are humanoids whose bloodline is infused with power from the Plane of Earth, such as from a shaitan. Oreads usually have skin of a dark neutral tone, and some have features that appear to be made of stone, crystal, or packed earth. Oreads are generally calm to the point of stoicism.

Section 15: Copyright Notice

Starfinder Adventure Path #17: Solar Strike © 2019, Paizo Inc.; Authors: Mark Moreland, with Kate Baker, Tracy Barnett, Eleanor Ferron, David P. Gregoire, Owen K.C. Stephens, and James L. Sutter.