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Formian Warrior

Formian Warrior CR 3

XP 800
Formian soldier
LN Medium monstrous humanoid
Init +2 (+6 with hive mind); Senses blindsense (scent) 30 ft., darkvision 60 ft.; Perception +8 (+12 with hive mind)

DEFENSE

HP 39
EAC 17; KAC 20
Fort +5; Ref +3; Will +4; Resistances sonic 10

OFFENSE

Speed 40 ft.
Melee claw +11 (1d6+7 S) or stinger +11 (1d4+7 P plus formian toxin)
Ranged azimuth laser rifle +8 (1d8+3 F; critical burn 1d6)
Offensive Abilities deadly grasp, fighting styles (guard)

STATISTICS

Str +4; Dex +2; Con +1; Int +0; Wis –1; Cha +0
Skills Acrobatics +13, Intimidate +8, Stealth +8
Languages Common; limited telepathy 60 ft.
Other Abilities armor training, hive mind
Gear squad defiance series, azimuth laser rifle with 2 batteries (20 charges each)

SPECIAL ABILITIES

Deadly Grasp (Ex)

When a formian warrior succeeds at a combat maneuver to maintain a grapple, it can make a melee attack with its stinger as a move action.

Hive Mind (Ex)

See page 50.

Formian Toxin

Type poison (injury); Save Fortitude DC 12 Track Dexterity; Frequency 1/round for 6 rounds Cure 1 save Formians resemble giant ants with humanoid upper bodies, and carve their chitinous plates with insignias reflecting their individual names and achievements. Members of a hive all share a telepathic link, allowing them to coordinate efficiently.

ECOLOGY

Environment any land or underground
Organization solitary, pair, patrol (3–12), or band (5–8 plus 3–15 formian workers)

Within a hive are castes specialized to particular tasks. The queen leads the hive and is its sole means of propagation, while castes like the aristocratic myrmarchs and mercantile taskmasters direct lower castes like warriors and workers.

Formian workers are the backbone of hive labor and hatched in large clutches—many workers never gain a name beyond their number within the clutch. While strong, they typically flee combat unless ordered to fight. Formian warriors, by contrast, are fierce sterile females, each with a stronger individual identity to allow for more effective battle tactics. This individualism makes warriors more likely to chafe under strict hive hierarchies, and these are the formians most likely to set out on their own.

For millennia they sought to eradicate the lashunta, their traditional foes, but their queens now instead focus on adopting other species’ technology to industrialize their traditional hive societies.

Section 15: Copyright Notice

Starfinder Alien Archive © 2017, Paizo Inc.; Authors: John Compton, Adam Daigle, Crystal Frasier, Amanda Hamon Kunz, Jason Keeley, Jon Keith, Steve Kenson, Isabelle Lee, Lyz Liddell, Robert G. McCreary, Mark Moreland, Joe Pasini, F. Wesley Schneider, Owen K.C. Stephens, James L. Sutter, and Josh Vogt.