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Robot, XLG Security Bot

These automatons look like muscular mannequins with a glossy silver-scaled finish. Each one has a helmetshaped head, with a glowing faceplate that displays visual messages in dozens of alien languages as the bot issues warnings and commands. Each one is armed with a baton, a pulsecaster pistol, and a large spray tank.

XP 200 each
LN Medium construct (technological)
Init +2; Senses darkvision, low-light vision; Perception +4

DEFENSE

EAC 10, KAC 12
HP 12 each
Fort +0, Ref +0, Will +0
Defensive Abilities hardened AI, sentry mode; DR 1/–; Immunities construct immunities

OFFENSE

Speed 20 ft.
Melee tactical baton +7 (1d6+3 B)
Ranged pulsecaster pistol +4 (1d4 E nonlethal)
Offensive Abilities security foam

TACTICS

Before Combat Security bots give loud verbal warnings and commands to potentially noncompliant subjects.

During Combat Security bots spray noncompliant targets with security foam, then zap them with pulsecaster pistols until they are rendered unconscious. They only beat foes with their batons if they have been authorized to use lethal force or if they’re being attacked.

Morale The security bots fight tirelessly until destroyed or called off.

STATISTICS

Str +3, Dex +1, Con –, Int +2, Wis +0, Cha +0
Skills Athletics +4, Computers +9, Engineering +9
Languages Each bot is programmed to understand and issue commands in dozens of alien languages.

SPECIAL ABILITIES

Hardened AI (Ex)

Security bots’ artificial intelligence is secured. Any attempt to hack a security bot takes a -4 penalty, and bots receive a +4 insight bonus to savings throws against any spells or effect that attempt to take control of the bots or otherwise dictate their actions.

Security Foam (Ex)

Security bots are equipped with security foam, a non-caustic, flame-retardant that puts out small fires, seals openings, and detain creatures. A bot sprays foam in a 15-foot cone as a standard action (3 times before recharging); targets must succeed at a DC 9 Reflex save or become entangled. An entangled creature can escape with a successful DC 20 Strength check. Deployed foam becomes brittle when subjected to extreme cold (such as from a zero pistol), thereby reducing the DC of the Strength check to escape by 10. The bots also come equipped with a solvent spray that dissolves up to four 5-ft. cubes of deployed foam within 1d4 rounds once applied.

Sentry Mode (Ex)

Security bots can enter sentry mode by taking only a move action for the round. While in sentry mode, the bots gain a +2 insight bonus to EAC and KAC and a +5 insight bonus to Perception checks.

Section 15: Copyright Notice

Blood Space and Moon Dust. © 2017, Rogue Genius Games, LLC; Author: Matt Banach. Developed and Published by Owen K.C. Stephens. Hail the Empress!