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Robot, Drill Bot

Drill Bot CR 2

XP 600
N Large construct (technological)
Init +2; Senses blindsight (vibration) 60 ft., darkvision 60 ft., low-light vision; Perception +7

DEFENSE HP 30

EAC 13; KAC 15
Fort +2, Ref +2, Will -1
Immunities construct immunities

OFFENSE

Speed 30 ft.
Melee drill gore +11 (1d6+6 P)
Space 10 ft.; Reach 10 ft.
Offensive Abilities trample (1d6+6 P, DC 11)

STATISTICS

Str +4, Dex +2, Con —, Int —, Wis +1, Cha -2
Other Abilities mindless, unliving

ECOLOGY

Environment any
Organization solitary or pair

Originally designed for excavation on rocky worlds, drill bots can be easily retasked for defense. Their diamondoid drill bits can deal considerable damage to sentients and equipment alike. When sent to fight, they are prone to trampling their foes, head down, drill spinning. Typically, however, these mindless constructs ignore everything but the rock in front of them.

Salvage

The drill of a defeated drill bot can be salvaged as a personal weapon. Treat the drill as a level 2 advanced melee weapon designed for a Large creature; a Medium or Small creature can wield it at -4 to attack rolls. It deals 1d6 piercing damage and is Bulk 1 and Powered (capacity 20, usage 1). It has no real market value.

Section 15: Copyright Notice

Fielo’s Guide to Known Space Robots of Known Space Copyright © 2017, Paul Stefko. Author Paul Stefko